Perfil de compubuster
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34.462.936.121 cr |
Credits spent on ships | 1.703.613.539 cr |
Credits spent on outfitting | 5.393.985.632 cr |
Credits spent on repairs | 104.675.953 cr |
Credits spent on fuel | 3.894.040 cr |
Credits spent on munitions | 14.315.654 cr |
Insurance claims | 163 |
Total claim costs | 1.824.710.694 cr |
Combat |
|
Bounties claimed | 29.555 |
Profit from bounties | 7.353.240.418 cr |
Combat bonds | 10.267 |
Profit from combat bonds | 785.095.531 cr |
Assassinations | 2.015 |
Profit from assassinations | 4.006.712.630 cr |
Highest single reward | 2.322.815 cr |
Skimmers killed | 482 |
Crime |
|
Fines issued | 4.021 |
Lifetime fines value | 85.312.988 cr |
Bounties received/earned | 7.652 |
Lifetime bounty value | 94.733.950 cr |
Highest bounty issued | 3.657.000 cr |
Smuggling |
|
Black market network | 59 |
Black market profit | 90.514.257 cr |
Commodities smuggled | 12.859 |
Average profit | 288.262 cr |
Highest single transaction | 7.119.184 cr |
Trading |
|
Market network | 244 |
Trading profit | 5.753.534.355 cr |
Commodities traded | 160.192 |
Average profit | 4.003.851 cr |
Highest single transaction | 695.837.527 cr |
Mining |
|
Profits from mining | 13.406.295.133 cr |
Minerals refined | 10.170 |
Materials collected | 85.818 |
Exploration |
|
Systems visited | 15.045 |
Profits from exploration | 5.263.806.425 cr |
Level 2 detailed scans | 81.104 |
Level 3 detailed scans | 81.104 |
Highest payout | 15.057.140 cr |
Total hyperspace distance | 1.443.428 a.l. |
Total hyperspace jumps | 44.929 |
Max distance from start | 65.339,14 a.l. |
Max distance from Sol | 65.395,28 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 56W 22H 19M |
Passengers |
|
Total bulk passengers delivered | 1.169 |
Total VIPs delivered | 505 |
Total delivered | 1.674 |
Total ejected | 111 |
Search and Rescue |
|
Total items rescued | 293 |
Total profit | 6.309.590 cr |
Total rescue transactions | 83 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10.217 |
Grade 1 upgrades generated | 1.185 |
Grade 2 upgrades generated | 1.572 |
Grade 3 upgrades generated | 2.137 |
Grade 4 upgrades generated | 2.629 |
Grade 5 upgrades generated | 2.694 |
Crew |
|
Crew credits earned | 338.747.913 cr |
Crew hired | 17 |
Crew fired | 10 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 56M 1S |