Perfil de compubuster
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34.330.531.431 cr |
Credits spent on ships | 1.703.613.539 cr |
Credits spent on outfitting | 5.393.970.653 cr |
Credits spent on repairs | 104.325.170 cr |
Credits spent on fuel | 3.855.924 cr |
Credits spent on munitions | 14.243.683 cr |
Insurance claims | 163 |
Total claim costs | 1.824.710.694 cr |
Combat |
|
Bounties claimed | 29.449 |
Profit from bounties | 7.330.964.074 cr |
Combat bonds | 10.243 |
Profit from combat bonds | 783.415.513 cr |
Assassinations | 1.999 |
Profit from assassinations | 3.985.482.856 cr |
Highest single reward | 2.322.815 cr |
Skimmers killed | 481 |
Crime |
|
Fines issued | 3.991 |
Lifetime fines value | 85.288.438 cr |
Bounties received/earned | 7.637 |
Lifetime bounty value | 94.598.650 cr |
Highest bounty issued | 3.657.000 cr |
Smuggling |
|
Black market network | 57 |
Black market profit | 90.353.158 cr |
Commodities smuggled | 12.836 |
Average profit | 291.462 cr |
Highest single transaction | 7.119.184 cr |
Trading |
|
Market network | 233 |
Trading profit | 5.746.191.808 cr |
Commodities traded | 159.079 |
Average profit | 4.148.875 cr |
Highest single transaction | 695.837.527 cr |
Mining |
|
Profits from mining | 13.273.807.637 cr |
Minerals refined | 10.170 |
Materials collected | 85.390 |
Exploration |
|
Systems visited | 15.032 |
Profits from exploration | 5.256.045.293 cr |
Level 2 detailed scans | 81.017 |
Level 3 detailed scans | 81.017 |
Highest payout | 15.057.140 cr |
Total hyperspace distance | 1.438.242 a.l. |
Total hyperspace jumps | 44.698 |
Max distance from start | 65.339,14 a.l. |
Max distance from Sol | 65.395,28 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 55W 6D 36M |
Passengers |
|
Total bulk passengers delivered | 1.169 |
Total VIPs delivered | 477 |
Total delivered | 1.646 |
Total ejected | 111 |
Search and Rescue |
|
Total items rescued | 179 |
Total profit | 3.679.234 cr |
Total rescue transactions | 51 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10.217 |
Grade 1 upgrades generated | 1.185 |
Grade 2 upgrades generated | 1.572 |
Grade 3 upgrades generated | 2.137 |
Grade 4 upgrades generated | 2.629 |
Grade 5 upgrades generated | 2.694 |
Crew |
|
Crew credits earned | 338.747.913 cr |
Crew hired | 17 |
Crew fired | 10 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 56M 1S |