Perfil de compubuster
(Type-8 Transporter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36.144.557.853 cr |
Credits spent on ships | 1.703.613.539 cr |
Credits spent on outfitting | 5.394.267.958 cr |
Credits spent on repairs | 105.129.933 cr |
Credits spent on fuel | 3.942.735 cr |
Credits spent on munitions | 14.410.863 cr |
Insurance claims | 164 |
Total claim costs | 1.825.061.204 cr |
Combat |
|
Bounties claimed | 29.815 |
Profit from bounties | 7.421.265.477 cr |
Combat bonds | 10.385 |
Profit from combat bonds | 791.443.715 cr |
Assassinations | 2.030 |
Profit from assassinations | 4.033.197.691 cr |
Highest single reward | 2.322.815 cr |
Skimmers killed | 483 |
Crime |
|
Fines issued | 4.067 |
Lifetime fines value | 85.668.158 cr |
Bounties received/earned | 7.702 |
Lifetime bounty value | 95.539.450 cr |
Highest bounty issued | 3.657.000 cr |
Smuggling |
|
Black market network | 59 |
Black market profit | 90.514.257 cr |
Commodities smuggled | 12.859 |
Average profit | 288.262 cr |
Highest single transaction | 7.119.184 cr |
Trading |
|
Market network | 247 |
Trading profit | 5.770.590.174 cr |
Commodities traded | 161.637 |
Average profit | 3.844.497 cr |
Highest single transaction | 695.837.527 cr |
Mining |
|
Profits from mining | 13.470.080.996 cr |
Minerals refined | 10.316 |
Materials collected | 86.113 |
Exploration |
|
Systems visited | 15.093 |
Profits from exploration | 5.268.770.203 cr |
Level 2 detailed scans | 81.368 |
Level 3 detailed scans | 81.368 |
Highest payout | 15.057.140 cr |
Total hyperspace distance | 1.452.593 a.l. |
Total hyperspace jumps | 45.333 |
Max distance from start | 65.339,14 a.l. |
Max distance from Sol | 65.395,28 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 56W 3D 23H 47M |
Passengers |
|
Total bulk passengers delivered | 1.169 |
Total VIPs delivered | 505 |
Total delivered | 1.674 |
Total ejected | 111 |
Search and Rescue |
|
Total items rescued | 479 |
Total profit | 10.114.769 cr |
Total rescue transactions | 124 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10.244 |
Grade 1 upgrades generated | 1.186 |
Grade 2 upgrades generated | 1.574 |
Grade 3 upgrades generated | 2.140 |
Grade 4 upgrades generated | 2.635 |
Grade 5 upgrades generated | 2.709 |
Crew |
|
Crew credits earned | 338.747.913 cr |
Crew hired | 17 |
Crew fired | 10 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 56M 1S |