CMDR compubuster profile
(Type-8 Transporter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36,144,557,853 cr |
Credits spent on ships | 1,703,613,539 cr |
Credits spent on outfitting | 5,394,267,958 cr |
Credits spent on repairs | 105,129,933 cr |
Credits spent on fuel | 3,942,735 cr |
Credits spent on munitions | 14,410,863 cr |
Insurance claims | 164 |
Total claim costs | 1,825,061,204 cr |
Combat |
|
Bounties claimed | 29,815 |
Profit from bounties | 7,421,265,477 cr |
Combat bonds | 10,385 |
Profit from combat bonds | 791,443,715 cr |
Assassinations | 2,030 |
Profit from assassinations | 4,033,197,691 cr |
Highest single reward | 2,322,815 cr |
Skimmers killed | 483 |
Crime |
|
Fines issued | 4,067 |
Lifetime fines value | 85,668,158 cr |
Bounties received/earned | 7,702 |
Lifetime bounty value | 95,539,450 cr |
Highest bounty issued | 3,657,000 cr |
Smuggling |
|
Black market network | 59 |
Black market profit | 90,514,257 cr |
Commodities smuggled | 12,859 |
Average profit | 288,262 cr |
Highest single transaction | 7,119,184 cr |
Trading |
|
Market network | 247 |
Trading profit | 5,770,590,174 cr |
Commodities traded | 161,637 |
Average profit | 3,844,497 cr |
Highest single transaction | 695,837,527 cr |
Mining |
|
Profits from mining | 13,470,080,996 cr |
Minerals refined | 10,316 |
Materials collected | 86,113 |
Exploration |
|
Systems visited | 15,093 |
Profits from exploration | 5,268,770,203 cr |
Level 2 detailed scans | 81,368 |
Level 3 detailed scans | 81,368 |
Highest payout | 15,057,140 cr |
Total hyperspace distance | 1,452,593 ly |
Total hyperspace jumps | 45,333 |
Max distance from start | 65,339.14 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 56W 3D 23H 47M |
Passengers |
|
Total bulk passengers delivered | 1,169 |
Total VIPs delivered | 505 |
Total delivered | 1,674 |
Total ejected | 111 |
Search and Rescue |
|
Total items rescued | 479 |
Total profit | 10,114,769 cr |
Total rescue transactions | 124 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10,244 |
Grade 1 upgrades generated | 1,186 |
Grade 2 upgrades generated | 1,574 |
Grade 3 upgrades generated | 2,140 |
Grade 4 upgrades generated | 2,635 |
Grade 5 upgrades generated | 2,709 |
Crew |
|
Crew credits earned | 338,747,913 cr |
Crew hired | 17 |
Crew fired | 10 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 56M 1S |