CMDR compubuster profile

(Type-9 Heavy)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 33,220,824,416 cr |
Credits spent on ships | 1,703,613,539 cr |
Credits spent on outfitting | 5,394,267,958 cr |
Credits spent on repairs | 106,777,125 cr |
Credits spent on fuel | 4,025,883 cr |
Credits spent on munitions | 14,534,207 cr |
Insurance claims | 165 |
Total claim costs | 1,836,039,274 cr |
Combat |
|
Bounties claimed | 30,443 |
Profit from bounties | 7,606,369,604 cr |
Combat bonds | 10,745 |
Profit from combat bonds | 812,925,958 cr |
Assassinations | 2,039 |
Profit from assassinations | 4,046,711,281 cr |
Highest single reward | 2,322,815 cr |
Skimmers killed | 483 |
Crime |
|
Fines issued | 4,122 |
Lifetime fines value | 85,716,108 cr |
Bounties received/earned | 7,754 |
Lifetime bounty value | 96,400,850 cr |
Highest bounty issued | 3,657,000 cr |
Smuggling |
|
Black market network | 59 |
Black market profit | 90,514,257 cr |
Commodities smuggled | 12,859 |
Average profit | 288,262 cr |
Highest single transaction | 7,119,184 cr |
Trading |
|
Market network | 251 |
Trading profit | 5,788,791,829 cr |
Commodities traded | 163,380 |
Average profit | 3,643,041 cr |
Highest single transaction | 695,837,527 cr |
Mining |
|
Profits from mining | 13,476,262,880 cr |
Minerals refined | 10,386 |
Materials collected | 86,335 |
Exploration |
|
Systems visited | 15,097 |
Profits from exploration | 5,269,058,683 cr |
Level 2 detailed scans | 81,460 |
Level 3 detailed scans | 81,460 |
Highest payout | 15,057,140 cr |
Total hyperspace distance | 1,460,726 ly |
Total hyperspace jumps | 45,747 |
Max distance from start | 65,339.14 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 57W 1D 2H 39M |
Passengers |
|
Total bulk passengers delivered | 1,169 |
Total VIPs delivered | 505 |
Total delivered | 1,674 |
Total ejected | 111 |
Search and Rescue |
|
Total items rescued | 747 |
Total profit | 14,671,123 cr |
Total rescue transactions | 193 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10,244 |
Grade 1 upgrades generated | 1,186 |
Grade 2 upgrades generated | 1,574 |
Grade 3 upgrades generated | 2,140 |
Grade 4 upgrades generated | 2,635 |
Grade 5 upgrades generated | 2,709 |
Crew |
|
Crew credits earned | 338,747,913 cr |
Crew hired | 17 |
Crew fired | 10 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 56M 1S |