CMDR buxton profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 70 903 841 631 cr |
Credits spent on ships | 4 651 255 021 cr |
Credits spent on outfitting | 333 200 043 823 cr |
Credits spent on repairs | 47 938 546 cr |
Credits spent on fuel | 1 347 566 cr |
Credits spent on munitions | 16 341 903 cr |
Insurance claims | 311 |
Total claim costs | 730 915 483 cr |
Combat |
|
Bounties claimed | 9 458 |
Profit from bounties | 387 943 589 cr |
Combat bonds | 6 687 |
Profit from combat bonds | 21 941 944 816 cr |
Assassinations | 35 |
Profit from assassinations | 12 800 836 cr |
Highest single reward | 276 527 cr |
Skimmers killed | 2 607 |
Crime |
|
Fines issued | 472 |
Lifetime fines value | 8 391 520 cr |
Bounties received/earned | 2 129 |
Lifetime bounty value | 636 550 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 17 702 015 cr |
Commodities smuggled | 1 004 |
Average profit | 491 723 cr |
Highest single transaction | 11 330 415 cr |
Trading |
|
Market network | 266 |
Trading profit | 35 991 552 321 cr |
Commodities traded | 646 248 |
Average profit | 13 971 876 cr |
Highest single transaction | 1 256 546 880 cr |
Mining |
|
Profits from mining | 34 842 425 242 cr |
Minerals refined | 41 570 |
Materials collected | 111 298 |
Exploration |
|
Systems visited | 24 553 |
Profits from exploration | 1 623 929 235 cr |
Level 2 detailed scans | 42 570 |
Level 3 detailed scans | 240 733 |
Highest payout | 9 244 778 cr |
Total hyperspace distance | 1 212 029 ly |
Total hyperspace jumps | 34 725 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 26W 5D 14H 15M |
Passengers |
|
Total bulk passengers delivered | 14 312 |
Total VIPs delivered | 3 314 |
Total delivered | 17 626 |
Total ejected | 91 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 2 479 550 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8 428 |
Grade 1 upgrades generated | 2 781 |
Grade 2 upgrades generated | 811 |
Grade 3 upgrades generated | 1 246 |
Grade 4 upgrades generated | 1 552 |
Grade 5 upgrades generated | 2 038 |
Crew |
|
Crew credits earned | 945 505 103 cr |
Crew hired | 13 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 5M 5S |
Time in gunner role | 18S |
Time in fighter con role | 1H 12M 30S |
Total credits accrued | 2 273 617 cr |
Total fines accrued | 2 085 937 cr |