CMDR buxton profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 70,903,841,631 cr |
Credits spent on ships | 4,651,255,021 cr |
Credits spent on outfitting | 333,200,043,823 cr |
Credits spent on repairs | 47,938,546 cr |
Credits spent on fuel | 1,347,566 cr |
Credits spent on munitions | 16,341,903 cr |
Insurance claims | 311 |
Total claim costs | 730,915,483 cr |
Combat |
|
Bounties claimed | 9,458 |
Profit from bounties | 387,943,589 cr |
Combat bonds | 6,687 |
Profit from combat bonds | 21,941,944,816 cr |
Assassinations | 35 |
Profit from assassinations | 12,800,836 cr |
Highest single reward | 276,527 cr |
Skimmers killed | 2,607 |
Crime |
|
Fines issued | 472 |
Lifetime fines value | 8,391,520 cr |
Bounties received/earned | 2,129 |
Lifetime bounty value | 636,550 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 17,702,015 cr |
Commodities smuggled | 1,004 |
Average profit | 491,723 cr |
Highest single transaction | 11,330,415 cr |
Trading |
|
Market network | 266 |
Trading profit | 35,991,552,321 cr |
Commodities traded | 646,248 |
Average profit | 13,971,876 cr |
Highest single transaction | 1,256,546,880 cr |
Mining |
|
Profits from mining | 34,842,425,242 cr |
Minerals refined | 41,570 |
Materials collected | 111,298 |
Exploration |
|
Systems visited | 24,553 |
Profits from exploration | 1,623,929,235 cr |
Level 2 detailed scans | 42,570 |
Level 3 detailed scans | 240,733 |
Highest payout | 9,244,778 cr |
Total hyperspace distance | 1,212,029 ly |
Total hyperspace jumps | 34,725 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 26W 5D 14H 15M |
Passengers |
|
Total bulk passengers delivered | 14,312 |
Total VIPs delivered | 3,314 |
Total delivered | 17,626 |
Total ejected | 91 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 2,479,550 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,428 |
Grade 1 upgrades generated | 2,781 |
Grade 2 upgrades generated | 811 |
Grade 3 upgrades generated | 1,246 |
Grade 4 upgrades generated | 1,552 |
Grade 5 upgrades generated | 2,038 |
Crew |
|
Crew credits earned | 945,505,103 cr |
Crew hired | 13 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 5M 5S |
Time in gunner role | 18S |
Time in fighter con role | 1H 12M 30S |
Total credits accrued | 2,273,617 cr |
Total fines accrued | 2,085,937 cr |