CMDR buxton profile
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(Type-9 Heavy)
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Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 85,316,749,831 cr |
Credits spent on ships | 4,653,000,773 cr |
Credits spent on outfitting | 333,274,955,536 cr |
Credits spent on repairs | 52,788,152 cr |
Credits spent on fuel | 1,362,202 cr |
Credits spent on munitions | 18,070,942 cr |
Insurance claims | 325 |
Total claim costs | 843,782,905 cr |
Combat |
|
Bounties claimed | 9,552 |
Profit from bounties | 417,677,205 cr |
Combat bonds | 7,127 |
Profit from combat bonds | 23,768,716,527 cr |
Assassinations | 35 |
Profit from assassinations | 12,800,836 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 2,607 |
Crime |
|
Fines issued | 474 |
Lifetime fines value | 8,416,922 cr |
Bounties received/earned | 2,129 |
Lifetime bounty value | 636,550 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 17,702,015 cr |
Commodities smuggled | 1,004 |
Average profit | 491,723 cr |
Highest single transaction | 11,330,415 cr |
Trading |
|
Market network | 270 |
Trading profit | 36,006,301,839 cr |
Commodities traded | 648,012 |
Average profit | 13,885,963 cr |
Highest single transaction | 1,256,546,880 cr |
Mining |
|
Profits from mining | 34,842,425,242 cr |
Minerals refined | 41,570 |
Materials collected | 111,905 |
Exploration |
|
Systems visited | 25,868 |
Profits from exploration | 2,109,661,577 cr |
Level 2 detailed scans | 55,350 |
Level 3 detailed scans | 253,513 |
Highest payout | 11,201,196 cr |
Total hyperspace distance | 1,315,921 ly |
Total hyperspace jumps | 36,216 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 28W 23H 25M |
Passengers |
|
Total bulk passengers delivered | 14,312 |
Total VIPs delivered | 3,314 |
Total delivered | 17,626 |
Total ejected | 91 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 2,479,550 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,519 |
Grade 1 upgrades generated | 2,788 |
Grade 2 upgrades generated | 823 |
Grade 3 upgrades generated | 1,264 |
Grade 4 upgrades generated | 1,576 |
Grade 5 upgrades generated | 2,068 |
Crew |
|
Crew credits earned | 945,505,103 cr |
Crew hired | 13 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 5M 5S |
Time in gunner role | 18S |
Time in fighter con role | 1H 12M 30S |
Total credits accrued | 2,273,617 cr |
Total fines accrued | 2,085,937 cr |