CMDR Coded_s profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1 935 589 365 cr |
Credits spent on ships | 823 676 481 cr |
Credits spent on outfitting | 1 376 952 170 cr |
Credits spent on repairs | 7 064 941 cr |
Credits spent on fuel | 135 608 cr |
Credits spent on munitions | 1 189 252 cr |
Insurance claims | 8 |
Total claim costs | 183 720 037 cr |
Combat |
|
Bounties claimed | 224 |
Profit from bounties | 45 872 906 cr |
Combat bonds | 2 481 |
Profit from combat bonds | 163 556 271 cr |
Assassinations | 25 |
Profit from assassinations | 20 957 813 cr |
Highest single reward | 311 875 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 297 638 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 8 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1 925 122 cr |
Commodities smuggled | 819 |
Average profit | 39 288 cr |
Highest single transaction | 706 876 cr |
Trading |
|
Market network | 87 |
Trading profit | 1 335 198 647 cr |
Commodities traded | 22 063 |
Average profit | 7 256 514 cr |
Highest single transaction | 493 596 872 cr |
Mining |
|
Profits from mining | 1 444 207 964 cr |
Minerals refined | 2 195 |
Materials collected | 13 432 |
Exploration |
|
Systems visited | 6 960 |
Profits from exploration | 828 372 317 cr |
Level 2 detailed scans | 35 215 |
Level 3 detailed scans | 35 217 |
Highest payout | 8 287 759 cr |
Total hyperspace distance | 378 098 ly |
Total hyperspace jumps | 7 544 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 10W 6D 13H 29M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 15 |
Total delivered | 17 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 132 786 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 418 |
Grade 1 upgrades generated | 227 |
Grade 2 upgrades generated | 217 |
Grade 3 upgrades generated | 288 |
Grade 4 upgrades generated | 287 |
Grade 5 upgrades generated | 399 |
Crew |
|
Crew credits earned | 89 064 386 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 36M 51S |
Time in fighter con role | 50M 25S |
Total credits accrued | 519 017 cr |