Perfil de Coded_s
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1.935.589.365 cr |
Credits spent on ships | 823.676.481 cr |
Credits spent on outfitting | 1.376.952.170 cr |
Credits spent on repairs | 7.064.941 cr |
Credits spent on fuel | 135.608 cr |
Credits spent on munitions | 1.189.252 cr |
Insurance claims | 8 |
Total claim costs | 183.720.037 cr |
Combat |
|
Bounties claimed | 224 |
Profit from bounties | 45.872.906 cr |
Combat bonds | 2.481 |
Profit from combat bonds | 163.556.271 cr |
Assassinations | 25 |
Profit from assassinations | 20.957.813 cr |
Highest single reward | 311.875 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 297.638 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 8.100 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1.925.122 cr |
Commodities smuggled | 819 |
Average profit | 39.288 cr |
Highest single transaction | 706.876 cr |
Trading |
|
Market network | 87 |
Trading profit | 1.335.198.647 cr |
Commodities traded | 22.063 |
Average profit | 7.256.514 cr |
Highest single transaction | 493.596.872 cr |
Mining |
|
Profits from mining | 1.444.207.964 cr |
Minerals refined | 2.195 |
Materials collected | 13.432 |
Exploration |
|
Systems visited | 6.960 |
Profits from exploration | 828.372.317 cr |
Level 2 detailed scans | 35.215 |
Level 3 detailed scans | 35.217 |
Highest payout | 8.287.759 cr |
Total hyperspace distance | 378.098 a.l. |
Total hyperspace jumps | 7.544 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 10W 6D 13H 29M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 15 |
Total delivered | 17 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 132.786 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.418 |
Grade 1 upgrades generated | 227 |
Grade 2 upgrades generated | 217 |
Grade 3 upgrades generated | 288 |
Grade 4 upgrades generated | 287 |
Grade 5 upgrades generated | 399 |
Crew |
|
Crew credits earned | 89.064.386 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 36M 51S |
Time in fighter con role | 50M 25S |
Total credits accrued | 519.017 cr |