CMDR Kiel42 profile
(Viper Mk III)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 440 989 178 cr |
Credits spent on ships | 569 679 049 cr |
Credits spent on outfitting | 1 029 658 514 cr |
Credits spent on repairs | 2 985 040 cr |
Credits spent on fuel | 24 793 cr |
Credits spent on munitions | 362 364 cr |
Insurance claims | 37 |
Total claim costs | 25 198 510 cr |
Combat |
|
Bounties claimed | 459 |
Profit from bounties | 16 499 207 cr |
Combat bonds | 67 |
Profit from combat bonds | 2 120 600 cr |
Assassinations | 5 |
Profit from assassinations | 1 225 879 cr |
Highest single reward | 260 540 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 6 300 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 123 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 27 056 cr |
Commodities smuggled | 5 |
Average profit | 5 411 cr |
Highest single transaction | 6 233 cr |
Trading |
|
Market network | 25 |
Trading profit | 289 846 567 cr |
Commodities traded | 1 241 |
Average profit | 2 565 014 cr |
Highest single transaction | 61 986 048 cr |
Mining |
|
Profits from mining | 289 254 919 cr |
Minerals refined | 805 |
Materials collected | 3 049 |
Exploration |
|
Systems visited | 6 377 |
Profits from exploration | 1 084 386 541 cr |
Level 2 detailed scans | 24 057 |
Level 3 detailed scans | 24 296 |
Highest payout | 13 362 429 cr |
Total hyperspace distance | 415 760 ly |
Total hyperspace jumps | 6 981 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 3D 4H 18M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 52 172 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 95 |
Grade 1 upgrades generated | 36 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 16 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 6H 8M 14S |
Time in gunner role | 1H 41M 44S |
Time in fighter con role | 18M 16S |