CMDR Kiel42 profile
(Viper Mk III)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,440,989,178 cr |
Credits spent on ships | 569,679,049 cr |
Credits spent on outfitting | 1,029,658,514 cr |
Credits spent on repairs | 2,985,040 cr |
Credits spent on fuel | 24,793 cr |
Credits spent on munitions | 362,364 cr |
Insurance claims | 37 |
Total claim costs | 25,198,510 cr |
Combat |
|
Bounties claimed | 459 |
Profit from bounties | 16,499,207 cr |
Combat bonds | 67 |
Profit from combat bonds | 2,120,600 cr |
Assassinations | 5 |
Profit from assassinations | 1,225,879 cr |
Highest single reward | 260,540 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 6,300 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 123,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 27,056 cr |
Commodities smuggled | 5 |
Average profit | 5,411 cr |
Highest single transaction | 6,233 cr |
Trading |
|
Market network | 25 |
Trading profit | 289,846,567 cr |
Commodities traded | 1,241 |
Average profit | 2,565,014 cr |
Highest single transaction | 61,986,048 cr |
Mining |
|
Profits from mining | 289,254,919 cr |
Minerals refined | 805 |
Materials collected | 3,049 |
Exploration |
|
Systems visited | 6,377 |
Profits from exploration | 1,084,386,541 cr |
Level 2 detailed scans | 24,057 |
Level 3 detailed scans | 24,296 |
Highest payout | 13,362,429 cr |
Total hyperspace distance | 415,760 ly |
Total hyperspace jumps | 6,981 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 3D 4H 18M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 52,172 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 95 |
Grade 1 upgrades generated | 36 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 16 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 6H 8M 14S |
Time in gunner role | 1H 41M 44S |
Time in fighter con role | 18M 16S |