CMDR Dave Slushmeister profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 4 073 509 841 cr |
Credits spent on ships | 491 271 362 cr |
Credits spent on outfitting | 1 134 927 648 cr |
Credits spent on repairs | 6 444 711 cr |
Credits spent on fuel | 259 041 cr |
Credits spent on munitions | 1 334 806 cr |
Insurance claims | 11 |
Total claim costs | 45 112 072 cr |
Combat |
|
Bounties claimed | 972 |
Profit from bounties | 61 510 541 cr |
Combat bonds | 1 007 |
Profit from combat bonds | 2 322 828 284 cr |
Assassinations | 25 |
Profit from assassinations | 25 157 630 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 2 000 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 7 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 19 665 cr |
Commodities smuggled | 10 |
Average profit | 2 185 cr |
Highest single transaction | 5 888 cr |
Trading |
|
Market network | 99 |
Trading profit | 1 104 409 316 cr |
Commodities traded | 70 752 |
Average profit | 3 795 221 cr |
Highest single transaction | 122 646 144 cr |
Mining |
|
Profits from mining | 962 900 577 cr |
Minerals refined | 3 123 |
Materials collected | 14 216 |
Exploration |
|
Systems visited | 1 993 |
Profits from exploration | 358 367 960 cr |
Level 2 detailed scans | 10 921 |
Level 3 detailed scans | 10 921 |
Highest payout | 4 321 759 cr |
Total hyperspace distance | 92 509 ly |
Total hyperspace jumps | 2 711 |
Max distance from start | 8 781,01 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 29 317,72 ly |
Approximate time played | 11W 3D 23H 33M |
Passengers |
|
Total bulk passengers delivered | 852 |
Total VIPs delivered | 12 |
Total delivered | 864 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 633 826 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 098 |
Grade 1 upgrades generated | 161 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 207 |
Grade 4 upgrades generated | 247 |
Grade 5 upgrades generated | 326 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |