CMDR Molander [UGC] profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 427 151 489 cr |
Credits spent on ships | 11 686 359 261 cr |
Credits spent on outfitting | 29 250 420 691 cr |
Credits spent on repairs | 90 983 472 cr |
Credits spent on fuel | 1 425 256 cr |
Credits spent on munitions | 4 469 678 cr |
Insurance claims | 49 |
Total claim costs | 380 083 346 cr |
Combat |
|
Bounties claimed | 8 943 |
Profit from bounties | 934 992 890 cr |
Combat bonds | 5 762 |
Profit from combat bonds | 3 261 157 776 cr |
Assassinations | 104 |
Profit from assassinations | 28 050 256 cr |
Highest single reward | 1 930 567 cr |
Skimmers killed | 97 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 1 231 775 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 92 195 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 3 385 022 cr |
Commodities smuggled | 2 518 |
Average profit | 153 865 cr |
Highest single transaction | 1 296 205 cr |
Trading |
|
Market network | 566 |
Trading profit | 10 739 991 575 cr |
Commodities traded | 489 530 |
Average profit | 3 885 670 cr |
Highest single transaction | 1 208 548 432 cr |
Mining |
|
Profits from mining | 10 306 090 969 cr |
Minerals refined | 22 941 |
Materials collected | 49 358 |
Exploration |
|
Systems visited | 33 625 |
Profits from exploration | 9 555 260 938 cr |
Level 2 detailed scans | 184 749 |
Level 3 detailed scans | 409 935 |
Highest payout | 25 805 206 cr |
Total hyperspace distance | 1 897 781 ly |
Total hyperspace jumps | 45 095 |
Max distance from start | 65 333,10 ly |
Max distance from Sol | 65 389,94 ly |
Max distance from Colonia | 48 958,95 ly |
Approximate time played | 54W 6D 23H 21M |
Passengers |
|
Total bulk passengers delivered | 5 473 |
Total VIPs delivered | 517 |
Total delivered | 5 990 |
Total ejected | 85 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 62 073 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 8 465 |
Grade 1 upgrades generated | 929 |
Grade 2 upgrades generated | 1 210 |
Grade 3 upgrades generated | 1 690 |
Grade 4 upgrades generated | 1 999 |
Grade 5 upgrades generated | 2 637 |
Crew |
|
Crew credits earned | 190 308 152 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 10H 5M 34S |