CMDR Qitscher profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 234 897 114 cr |
Credits spent on ships | 2 364 705 876 cr |
Credits spent on outfitting | 74 205 822 946 cr |
Credits spent on repairs | 36 895 081 cr |
Credits spent on fuel | 591 677 cr |
Credits spent on munitions | 1 494 631 cr |
Insurance claims | 38 |
Total claim costs | 109 232 091 cr |
Combat |
|
Bounties claimed | 2 493 |
Profit from bounties | 256 479 557 cr |
Combat bonds | 237 |
Profit from combat bonds | 10 071 179 cr |
Assassinations | 53 |
Profit from assassinations | 39 025 464 cr |
Highest single reward | 473 525 cr |
Skimmers killed | 1 285 |
Crime |
|
Fines issued | 330 |
Lifetime fines value | 288 609 cr |
Bounties received/earned | 2 984 |
Lifetime bounty value | 88 981 915 cr |
Highest bounty issued | 3 080 200 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 170 317 cr |
Commodities smuggled | 409 |
Average profit | 106 392 cr |
Highest single transaction | 1 181 840 cr |
Trading |
|
Market network | 105 |
Trading profit | 13 704 528 367 cr |
Commodities traded | 157 340 |
Average profit | 19 247 933 cr |
Highest single transaction | 1 011 893 760 cr |
Mining |
|
Profits from mining | 18 046 363 538 cr |
Minerals refined | 12 216 |
Materials collected | 18 283 |
Exploration |
|
Systems visited | 38 436 |
Profits from exploration | 65 474 926 230 cr |
Level 2 detailed scans | 427 197 |
Level 3 detailed scans | 433 572 |
Highest payout | 62 448 705 cr |
Total hyperspace distance | 3 134 321 ly |
Total hyperspace jumps | 41 889 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 598,78 ly |
Approximate time played | 18W 4D 7H 55M |
Passengers |
|
Total bulk passengers delivered | 5 463 |
Total VIPs delivered | 1 673 |
Total delivered | 7 136 |
Total ejected | 204 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 470 544 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2 002 |
Grade 1 upgrades generated | 420 |
Grade 2 upgrades generated | 392 |
Grade 3 upgrades generated | 429 |
Grade 4 upgrades generated | 382 |
Grade 5 upgrades generated | 379 |
Crew |
|
Crew credits earned | 84 552 972 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 10M 25S |
Time in gunner role | 53M 20S |
Time in fighter con role | 36M 5S |
Total credits accrued | 47 363 cr |