CMDR Qitscher profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 655 918 962 cr |
Credits spent on ships | 2 380 235 694 cr |
Credits spent on outfitting | 74 347 447 149 cr |
Credits spent on repairs | 39 229 051 cr |
Credits spent on fuel | 976 448 cr |
Credits spent on munitions | 1 529 565 cr |
Insurance claims | 38 |
Total claim costs | 109 232 091 cr |
Combat |
|
Bounties claimed | 2 615 |
Profit from bounties | 269 053 643 cr |
Combat bonds | 237 |
Profit from combat bonds | 10 071 179 cr |
Assassinations | 53 |
Profit from assassinations | 39 025 464 cr |
Highest single reward | 869 533 cr |
Skimmers killed | 1 285 |
Crime |
|
Fines issued | 338 |
Lifetime fines value | 308 559 cr |
Bounties received/earned | 2 999 |
Lifetime bounty value | 88 996 915 cr |
Highest bounty issued | 3 080 200 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 170 317 cr |
Commodities smuggled | 409 |
Average profit | 106 392 cr |
Highest single transaction | 1 181 840 cr |
Trading |
|
Market network | 109 |
Trading profit | 5 581 059 923 cr |
Commodities traded | 161 531 |
Average profit | 7 740 721 cr |
Highest single transaction | 1 011 893 760 cr |
Mining |
|
Profits from mining | 18 046 363 538 cr |
Minerals refined | 12 216 |
Materials collected | 22 227 |
Exploration |
|
Systems visited | 39 033 |
Profits from exploration | 66 298 196 951 cr |
Level 2 detailed scans | 439 621 |
Level 3 detailed scans | 445 996 |
Highest payout | 62 448 705 cr |
Total hyperspace distance | 3 207 823 ly |
Total hyperspace jumps | 43 423 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 598,78 ly |
Approximate time played | 19W 2D 14H 30M |
Passengers |
|
Total bulk passengers delivered | 5 463 |
Total VIPs delivered | 1 673 |
Total delivered | 7 136 |
Total ejected | 204 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 470 544 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2 271 |
Grade 1 upgrades generated | 435 |
Grade 2 upgrades generated | 422 |
Grade 3 upgrades generated | 474 |
Grade 4 upgrades generated | 442 |
Grade 5 upgrades generated | 498 |
Crew |
|
Crew credits earned | 84 552 972 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 10M 25S |
Time in gunner role | 53M 20S |
Time in fighter con role | 36M 5S |
Total credits accrued | 47 363 cr |