CMDR Qitscher profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,234,897,114 cr |
Credits spent on ships | 2,364,705,876 cr |
Credits spent on outfitting | 74,205,822,946 cr |
Credits spent on repairs | 36,895,081 cr |
Credits spent on fuel | 591,677 cr |
Credits spent on munitions | 1,494,631 cr |
Insurance claims | 38 |
Total claim costs | 109,232,091 cr |
Combat |
|
Bounties claimed | 2,493 |
Profit from bounties | 256,479,557 cr |
Combat bonds | 237 |
Profit from combat bonds | 10,071,179 cr |
Assassinations | 53 |
Profit from assassinations | 39,025,464 cr |
Highest single reward | 473,525 cr |
Skimmers killed | 1,285 |
Crime |
|
Fines issued | 330 |
Lifetime fines value | 288,609 cr |
Bounties received/earned | 2,984 |
Lifetime bounty value | 88,981,915 cr |
Highest bounty issued | 3,080,200 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,170,317 cr |
Commodities smuggled | 409 |
Average profit | 106,392 cr |
Highest single transaction | 1,181,840 cr |
Trading |
|
Market network | 105 |
Trading profit | 13,704,528,367 cr |
Commodities traded | 157,340 |
Average profit | 19,247,933 cr |
Highest single transaction | 1,011,893,760 cr |
Mining |
|
Profits from mining | 18,046,363,538 cr |
Minerals refined | 12,216 |
Materials collected | 18,283 |
Exploration |
|
Systems visited | 38,436 |
Profits from exploration | 65,474,926,230 cr |
Level 2 detailed scans | 427,197 |
Level 3 detailed scans | 433,572 |
Highest payout | 62,448,705 cr |
Total hyperspace distance | 3,134,321 ly |
Total hyperspace jumps | 41,889 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,598.78 ly |
Approximate time played | 18W 4D 7H 55M |
Passengers |
|
Total bulk passengers delivered | 5,463 |
Total VIPs delivered | 1,673 |
Total delivered | 7,136 |
Total ejected | 204 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 470,544 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,002 |
Grade 1 upgrades generated | 420 |
Grade 2 upgrades generated | 392 |
Grade 3 upgrades generated | 429 |
Grade 4 upgrades generated | 382 |
Grade 5 upgrades generated | 379 |
Crew |
|
Crew credits earned | 84,552,972 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 10M 25S |
Time in gunner role | 53M 20S |
Time in fighter con role | 36M 5S |
Total credits accrued | 47,363 cr |