CMDR SirSuperDeath profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18 721 120 864 cr |
Credits spent on ships | 1 849 216 411 cr |
Credits spent on outfitting | 5 621 077 616 cr |
Credits spent on repairs | 11 373 700 cr |
Credits spent on fuel | 1 246 585 cr |
Credits spent on munitions | 4 442 439 cr |
Insurance claims | 136 |
Total claim costs | 105 006 064 cr |
Combat |
|
Bounties claimed | 8 246 |
Profit from bounties | 790 875 548 cr |
Combat bonds | 15 971 |
Profit from combat bonds | 890 694 904 cr |
Assassinations | 63 |
Profit from assassinations | 7 918 943 cr |
Highest single reward | 2 039 531 cr |
Skimmers killed | 2 377 |
Crime |
|
Fines issued | 634 |
Lifetime fines value | 11 573 714 cr |
Bounties received/earned | 3 472 |
Lifetime bounty value | 3 739 330 cr |
Highest bounty issued | 13 510 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 28 839 517 cr |
Commodities smuggled | 6 279 |
Average profit | 588 562 cr |
Highest single transaction | 14 535 820 cr |
Trading |
|
Market network | 117 |
Trading profit | 22 381 633 233 cr |
Commodities traded | 2 676 169 |
Average profit | 5 743 298 cr |
Highest single transaction | 234 034 872 cr |
Mining |
|
Profits from mining | 17 892 059 cr |
Minerals refined | 896 |
Materials collected | 17 405 |
Exploration |
|
Systems visited | 11 693 |
Profits from exploration | 430 356 769 cr |
Level 2 detailed scans | 18 557 |
Level 3 detailed scans | 25 246 |
Highest payout | 8 548 178 cr |
Total hyperspace distance | 733 703 ly |
Total hyperspace jumps | 24 483 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 22W 6D 20H 54M |
Passengers |
|
Total bulk passengers delivered | 6 061 |
Total VIPs delivered | 1 168 |
Total delivered | 7 229 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 440 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 556 |
Grade 1 upgrades generated | 658 |
Grade 2 upgrades generated | 239 |
Grade 3 upgrades generated | 354 |
Grade 4 upgrades generated | 443 |
Grade 5 upgrades generated | 862 |
Crew |
|
Crew credits earned | 3 142 288 054 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 23H 21M 1S |
Time in gunner role | 6H 31M 38S |
Time in fighter con role | 3H 12M 37S |
Total credits accrued | 9 133 211 cr |
Total fines accrued | 295 099 cr |