CMDR SirSuperDeath profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26 498 125 849 cr |
Credits spent on ships | 1 997 895 409 cr |
Credits spent on outfitting | 6 100 115 820 cr |
Credits spent on repairs | 13 810 910 cr |
Credits spent on fuel | 1 542 133 cr |
Credits spent on munitions | 6 311 707 cr |
Insurance claims | 137 |
Total claim costs | 106 268 731 cr |
Combat |
|
Bounties claimed | 9 779 |
Profit from bounties | 1 339 975 417 cr |
Combat bonds | 24 158 |
Profit from combat bonds | 1 971 887 790 cr |
Assassinations | 65 |
Profit from assassinations | 7 943 018 cr |
Highest single reward | 2 039 531 cr |
Skimmers killed | 2 377 |
Crime |
|
Fines issued | 661 |
Lifetime fines value | 11 581 064 cr |
Bounties received/earned | 3 516 |
Lifetime bounty value | 3 781 730 cr |
Highest bounty issued | 13 510 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 28 839 517 cr |
Commodities smuggled | 6 279 |
Average profit | 588 562 cr |
Highest single transaction | 14 535 820 cr |
Trading |
|
Market network | 141 |
Trading profit | 27 748 325 779 cr |
Commodities traded | 2 687 207 |
Average profit | 6 977 200 cr |
Highest single transaction | 1 994 892 004 cr |
Mining |
|
Profits from mining | 17 892 059 cr |
Minerals refined | 896 |
Materials collected | 17 929 |
Exploration |
|
Systems visited | 11 958 |
Profits from exploration | 432 542 692 cr |
Level 2 detailed scans | 18 863 |
Level 3 detailed scans | 25 552 |
Highest payout | 8 548 178 cr |
Total hyperspace distance | 786 656 ly |
Total hyperspace jumps | 26 536 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 26W 4D 8H 35M |
Passengers |
|
Total bulk passengers delivered | 6 891 |
Total VIPs delivered | 1 168 |
Total delivered | 8 059 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1 408 853 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 883 |
Grade 1 upgrades generated | 686 |
Grade 2 upgrades generated | 293 |
Grade 3 upgrades generated | 424 |
Grade 4 upgrades generated | 523 |
Grade 5 upgrades generated | 957 |
Crew |
|
Crew credits earned | 3 687 641 028 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2D 16H 8M 40S |
Time in gunner role | 6H 31M 38S |
Time in fighter con role | 3H 12M 37S |
Total credits accrued | 9 133 211 cr |
Total fines accrued | 295 099 cr |