CMDR SirSuperDeath profile
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(Federal Corvette)
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Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26 285 804 065 cr |
Credits spent on ships | 1 982 416 993 cr |
Credits spent on outfitting | 6 067 512 824 cr |
Credits spent on repairs | 12 831 083 cr |
Credits spent on fuel | 1 411 984 cr |
Credits spent on munitions | 6 259 672 cr |
Insurance claims | 137 |
Total claim costs | 106 268 731 cr |
Combat |
|
Bounties claimed | 9 660 |
Profit from bounties | 1 285 672 725 cr |
Combat bonds | 23 858 |
Profit from combat bonds | 1 950 242 334 cr |
Assassinations | 65 |
Profit from assassinations | 7 943 018 cr |
Highest single reward | 2 039 531 cr |
Skimmers killed | 2 377 |
Crime |
|
Fines issued | 651 |
Lifetime fines value | 11 578 714 cr |
Bounties received/earned | 3 515 |
Lifetime bounty value | 3 781 430 cr |
Highest bounty issued | 13 510 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 28 839 517 cr |
Commodities smuggled | 6 279 |
Average profit | 588 562 cr |
Highest single transaction | 14 535 820 cr |
Trading |
|
Market network | 140 |
Trading profit | 27 747 610 019 cr |
Commodities traded | 2 685 202 |
Average profit | 6 982 287 cr |
Highest single transaction | 1 994 892 004 cr |
Mining |
|
Profits from mining | 17 892 059 cr |
Minerals refined | 896 |
Materials collected | 17 918 |
Exploration |
|
Systems visited | 11 910 |
Profits from exploration | 432 542 692 cr |
Level 2 detailed scans | 18 863 |
Level 3 detailed scans | 25 552 |
Highest payout | 8 548 178 cr |
Total hyperspace distance | 771 774 ly |
Total hyperspace jumps | 26 057 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 25W 5D 20H 24M |
Passengers |
|
Total bulk passengers delivered | 6 891 |
Total VIPs delivered | 1 168 |
Total delivered | 8 059 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1 408 853 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 802 |
Grade 1 upgrades generated | 679 |
Grade 2 upgrades generated | 279 |
Grade 3 upgrades generated | 409 |
Grade 4 upgrades generated | 503 |
Grade 5 upgrades generated | 932 |
Crew |
|
Crew credits earned | 3 687 641 028 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2D 16H 8M 40S |
Time in gunner role | 6H 31M 38S |
Time in fighter con role | 3H 12M 37S |
Total credits accrued | 9 133 211 cr |
Total fines accrued | 295 099 cr |