CMDR SirSuperDeath profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26,498,125,849 cr |
Credits spent on ships | 1,997,895,409 cr |
Credits spent on outfitting | 6,100,115,820 cr |
Credits spent on repairs | 13,810,910 cr |
Credits spent on fuel | 1,542,133 cr |
Credits spent on munitions | 6,311,707 cr |
Insurance claims | 137 |
Total claim costs | 106,268,731 cr |
Combat |
|
Bounties claimed | 9,779 |
Profit from bounties | 1,339,975,417 cr |
Combat bonds | 24,158 |
Profit from combat bonds | 1,971,887,790 cr |
Assassinations | 65 |
Profit from assassinations | 7,943,018 cr |
Highest single reward | 2,039,531 cr |
Skimmers killed | 2,377 |
Crime |
|
Fines issued | 661 |
Lifetime fines value | 11,581,064 cr |
Bounties received/earned | 3,516 |
Lifetime bounty value | 3,781,730 cr |
Highest bounty issued | 13,510 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 28,839,517 cr |
Commodities smuggled | 6,279 |
Average profit | 588,562 cr |
Highest single transaction | 14,535,820 cr |
Trading |
|
Market network | 141 |
Trading profit | 27,748,325,779 cr |
Commodities traded | 2,687,207 |
Average profit | 6,977,200 cr |
Highest single transaction | 1,994,892,004 cr |
Mining |
|
Profits from mining | 17,892,059 cr |
Minerals refined | 896 |
Materials collected | 17,929 |
Exploration |
|
Systems visited | 11,958 |
Profits from exploration | 432,542,692 cr |
Level 2 detailed scans | 18,863 |
Level 3 detailed scans | 25,552 |
Highest payout | 8,548,178 cr |
Total hyperspace distance | 786,656 ly |
Total hyperspace jumps | 26,536 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 26W 4D 8H 35M |
Passengers |
|
Total bulk passengers delivered | 6,891 |
Total VIPs delivered | 1,168 |
Total delivered | 8,059 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1,408,853 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,883 |
Grade 1 upgrades generated | 686 |
Grade 2 upgrades generated | 293 |
Grade 3 upgrades generated | 424 |
Grade 4 upgrades generated | 523 |
Grade 5 upgrades generated | 957 |
Crew |
|
Crew credits earned | 3,687,641,028 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2D 16H 8M 40S |
Time in gunner role | 6H 31M 38S |
Time in fighter con role | 3H 12M 37S |
Total credits accrued | 9,133,211 cr |
Total fines accrued | 295,099 cr |