CMDR SirSuperDeath profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,721,120,864 cr |
Credits spent on ships | 1,849,216,411 cr |
Credits spent on outfitting | 5,621,077,616 cr |
Credits spent on repairs | 11,373,700 cr |
Credits spent on fuel | 1,246,585 cr |
Credits spent on munitions | 4,442,439 cr |
Insurance claims | 136 |
Total claim costs | 105,006,064 cr |
Combat |
|
Bounties claimed | 8,246 |
Profit from bounties | 790,875,548 cr |
Combat bonds | 15,971 |
Profit from combat bonds | 890,694,904 cr |
Assassinations | 63 |
Profit from assassinations | 7,918,943 cr |
Highest single reward | 2,039,531 cr |
Skimmers killed | 2,377 |
Crime |
|
Fines issued | 634 |
Lifetime fines value | 11,573,714 cr |
Bounties received/earned | 3,472 |
Lifetime bounty value | 3,739,330 cr |
Highest bounty issued | 13,510 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 28,839,517 cr |
Commodities smuggled | 6,279 |
Average profit | 588,562 cr |
Highest single transaction | 14,535,820 cr |
Trading |
|
Market network | 117 |
Trading profit | 22,381,633,233 cr |
Commodities traded | 2,676,169 |
Average profit | 5,743,298 cr |
Highest single transaction | 234,034,872 cr |
Mining |
|
Profits from mining | 17,892,059 cr |
Minerals refined | 896 |
Materials collected | 17,405 |
Exploration |
|
Systems visited | 11,693 |
Profits from exploration | 430,356,769 cr |
Level 2 detailed scans | 18,557 |
Level 3 detailed scans | 25,246 |
Highest payout | 8,548,178 cr |
Total hyperspace distance | 733,703 ly |
Total hyperspace jumps | 24,483 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 22W 6D 20H 54M |
Passengers |
|
Total bulk passengers delivered | 6,061 |
Total VIPs delivered | 1,168 |
Total delivered | 7,229 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,440 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,556 |
Grade 1 upgrades generated | 658 |
Grade 2 upgrades generated | 239 |
Grade 3 upgrades generated | 354 |
Grade 4 upgrades generated | 443 |
Grade 5 upgrades generated | 862 |
Crew |
|
Crew credits earned | 3,142,288,054 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 23H 21M 1S |
Time in gunner role | 6H 31M 38S |
Time in fighter con role | 3H 12M 37S |
Total credits accrued | 9,133,211 cr |
Total fines accrued | 295,099 cr |