CMDR LOSTINSPICE profile
(Anaconda)
Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 559 701 861 cr |
Credits spent on ships | 173 529 742 cr |
Credits spent on outfitting | 173 176 948 cr |
Credits spent on repairs | 1 605 256 cr |
Credits spent on fuel | 27 992 cr |
Credits spent on munitions | 120 931 cr |
Insurance claims | 23 |
Total claim costs | 28 212 046 cr |
Combat |
|
Bounties claimed | 616 |
Profit from bounties | 15 857 776 cr |
Combat bonds | 53 |
Profit from combat bonds | 1 532 600 cr |
Assassinations | 7 |
Profit from assassinations | 94 518 cr |
Highest single reward | 0 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 16 107 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 24 170 cr |
Highest bounty issued | 8 005 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 16 110 cr |
Commodities smuggled | 4 |
Average profit | 8 055 cr |
Highest single transaction | 12 354 cr |
Trading |
|
Market network | 12 |
Trading profit | 326 974 cr |
Commodities traded | 439 |
Average profit | 8 384 cr |
Highest single transaction | 95 898 cr |
Mining |
|
Profits from mining | 9 828 cr |
Minerals refined | 12 |
Materials collected | 2 527 |
Exploration |
|
Systems visited | 10 616 |
Profits from exploration | 527 349 328 cr |
Level 2 detailed scans | 6 668 |
Level 3 detailed scans | 22 808 |
Highest payout | 7 278 090 cr |
Total hyperspace distance | 449 791 ly |
Total hyperspace jumps | 10 885 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 3D 10H 57M |
Passengers |
|
Total bulk passengers delivered | 13 |
Total VIPs delivered | 148 |
Total delivered | 161 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 127 |
Grade 1 upgrades generated | 100 |
Grade 2 upgrades generated | 1 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 1 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 10 615 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 14M 15S |
Time in gunner role | 14M 50S |