CMDR Sambal profile
(Krait Phantom)
Federation: Petty Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 3 718 690 227 cr |
Credits spent on ships | 166 498 554 cr |
Credits spent on outfitting | 233 315 382 cr |
Credits spent on repairs | 1 392 889 cr |
Credits spent on fuel | 17 326 cr |
Credits spent on munitions | 91 073 cr |
Insurance claims | 4 |
Total claim costs | 3 643 149 cr |
Combat |
|
Bounties claimed | 659 |
Profit from bounties | 35 774 692 cr |
Combat bonds | 101 |
Profit from combat bonds | 3 217 250 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 545 580 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 4 397 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 17 000 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 54 952 cr |
Commodities smuggled | 7 |
Average profit | 9 159 cr |
Highest single transaction | 45 670 cr |
Trading |
|
Market network | 68 |
Trading profit | 2 321 106 097 cr |
Commodities traded | 3 224 |
Average profit | 14 153 086 cr |
Highest single transaction | 247 709 440 cr |
Mining |
|
Profits from mining | 2 319 145 671 cr |
Minerals refined | 2 790 |
Materials collected | 12 831 |
Exploration |
|
Systems visited | 3 899 |
Profits from exploration | 1 367 858 413 cr |
Level 2 detailed scans | 18 810 |
Level 3 detailed scans | 19 952 |
Highest payout | 15 457 111 cr |
Total hyperspace distance | 273 831 ly |
Total hyperspace jumps | 4 110 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 14W 6D 37M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 32 |
Total delivered | 38 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 232 864 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 863 |
Grade 1 upgrades generated | 183 |
Grade 2 upgrades generated | 206 |
Grade 3 upgrades generated | 228 |
Grade 4 upgrades generated | 129 |
Grade 5 upgrades generated | 117 |