CMDR Sambal profile
(Krait Phantom)
Federation: Petty Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 3,718,690,227 cr |
Credits spent on ships | 166,498,554 cr |
Credits spent on outfitting | 233,315,382 cr |
Credits spent on repairs | 1,392,889 cr |
Credits spent on fuel | 17,326 cr |
Credits spent on munitions | 91,073 cr |
Insurance claims | 4 |
Total claim costs | 3,643,149 cr |
Combat |
|
Bounties claimed | 659 |
Profit from bounties | 35,774,692 cr |
Combat bonds | 101 |
Profit from combat bonds | 3,217,250 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 545,580 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 4,397 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 17,000 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 54,952 cr |
Commodities smuggled | 7 |
Average profit | 9,159 cr |
Highest single transaction | 45,670 cr |
Trading |
|
Market network | 68 |
Trading profit | 2,321,106,097 cr |
Commodities traded | 3,224 |
Average profit | 14,153,086 cr |
Highest single transaction | 247,709,440 cr |
Mining |
|
Profits from mining | 2,319,145,671 cr |
Minerals refined | 2,790 |
Materials collected | 12,831 |
Exploration |
|
Systems visited | 3,899 |
Profits from exploration | 1,367,858,413 cr |
Level 2 detailed scans | 18,810 |
Level 3 detailed scans | 19,952 |
Highest payout | 15,457,111 cr |
Total hyperspace distance | 273,831 ly |
Total hyperspace jumps | 4,110 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 14W 6D 37M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 32 |
Total delivered | 38 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 232,864 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 863 |
Grade 1 upgrades generated | 183 |
Grade 2 upgrades generated | 206 |
Grade 3 upgrades generated | 228 |
Grade 4 upgrades generated | 129 |
Grade 5 upgrades generated | 117 |