CMDR Andrew Glock profile
(Asp Explorer)
Federation: Petty Officer
Empire: Earl
Balance |
|
---|---|
Current assets | 1 113 053 331 cr |
Credits spent on ships | 64 165 229 cr |
Credits spent on outfitting | 470 138 555 cr |
Credits spent on repairs | 7 666 426 cr |
Credits spent on fuel | 386 235 cr |
Credits spent on munitions | 2 992 489 cr |
Insurance claims | 36 |
Total claim costs | 47 009 268 cr |
Combat |
|
Bounties claimed | 6 435 |
Profit from bounties | 308 177 784 cr |
Combat bonds | 1 171 |
Profit from combat bonds | 36 168 487 cr |
Assassinations | 166 |
Profit from assassinations | 64 904 436 cr |
Highest single reward | 1 680 300 cr |
Skimmers killed | 122 |
Crime |
|
Fines issued | 340 |
Lifetime fines value | 941 646 cr |
Bounties received/earned | 759 |
Lifetime bounty value | 2 446 485 cr |
Highest bounty issued | 10 895 cr |
Smuggling |
|
Black market network | 115 |
Black market profit | 2 817 511 cr |
Commodities smuggled | 1 096 |
Average profit | 7 262 cr |
Highest single transaction | 118 565 cr |
Trading |
|
Market network | 363 |
Trading profit | 7 117 238 cr |
Commodities traded | 9 634 |
Average profit | 5 552 cr |
Highest single transaction | 512 064 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 12 825 |
Exploration |
|
Systems visited | 2 165 |
Profits from exploration | 41 372 873 cr |
Level 2 detailed scans | 4 966 |
Level 3 detailed scans | 4 479 |
Highest payout | 2 016 014 cr |
Total hyperspace distance | 65 733 ly |
Total hyperspace jumps | 4 659 |
Max distance from start | 5 415,19 ly |
Max distance from Sol | 5 363,11 ly |
Max distance from Colonia | 25 541,91 ly |
Approximate time played | 10W 4D 5H 17M |
Passengers |
|
Total bulk passengers delivered | 3 |
Total VIPs delivered | 67 |
Total delivered | 70 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 752 297 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 690 |
Grade 1 upgrades generated | 139 |
Grade 2 upgrades generated | 111 |
Grade 3 upgrades generated | 161 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 168 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 51S |