CMDR Andrew Glock profile
(Python)
Federation: Petty Officer
Empire: Earl
Balance |
|
---|---|
Current assets | 1,368,900,682 cr |
Credits spent on ships | 188,670,767 cr |
Credits spent on outfitting | 848,387,781 cr |
Credits spent on repairs | 7,667,026 cr |
Credits spent on fuel | 390,554 cr |
Credits spent on munitions | 3,002,909 cr |
Insurance claims | 36 |
Total claim costs | 47,009,268 cr |
Combat |
|
Bounties claimed | 6,438 |
Profit from bounties | 308,660,481 cr |
Combat bonds | 1,171 |
Profit from combat bonds | 36,168,487 cr |
Assassinations | 166 |
Profit from assassinations | 64,904,436 cr |
Highest single reward | 1,680,300 cr |
Skimmers killed | 122 |
Crime |
|
Fines issued | 340 |
Lifetime fines value | 941,646 cr |
Bounties received/earned | 759 |
Lifetime bounty value | 2,446,485 cr |
Highest bounty issued | 10,895 cr |
Smuggling |
|
Black market network | 115 |
Black market profit | 2,817,511 cr |
Commodities smuggled | 1,096 |
Average profit | 7,262 cr |
Highest single transaction | 118,565 cr |
Trading |
|
Market network | 364 |
Trading profit | 7,375,579 cr |
Commodities traded | 9,649 |
Average profit | 5,704 cr |
Highest single transaction | 512,064 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 12,873 |
Exploration |
|
Systems visited | 2,234 |
Profits from exploration | 194,646,483 cr |
Level 2 detailed scans | 8,466 |
Level 3 detailed scans | 7,979 |
Highest payout | 10,645,307 cr |
Total hyperspace distance | 68,291 ly |
Total hyperspace jumps | 4,739 |
Max distance from start | 5,415.19 ly |
Max distance from Sol | 5,363.11 ly |
Max distance from Colonia | 25,541.91 ly |
Approximate time played | 10W 4D 19H 35M |
Passengers |
|
Total bulk passengers delivered | 3 |
Total VIPs delivered | 67 |
Total delivered | 70 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 967,933 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 693 |
Grade 1 upgrades generated | 140 |
Grade 2 upgrades generated | 113 |
Grade 3 upgrades generated | 161 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 168 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 51S |