CMDR Stremnyj_Karl profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 037 064 567 cr |
Credits spent on ships | 1 113 336 825 cr |
Credits spent on outfitting | 3 168 436 717 cr |
Credits spent on repairs | 3 088 730 cr |
Credits spent on fuel | 448 117 cr |
Credits spent on munitions | 1 247 753 cr |
Insurance claims | 32 |
Total claim costs | 60 623 645 cr |
Combat |
|
Bounties claimed | 2 935 |
Profit from bounties | 147 701 614 cr |
Combat bonds | 294 |
Profit from combat bonds | 10 024 120 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 290 850 cr |
Skimmers killed | 242 |
Crime |
|
Fines issued | 194 |
Lifetime fines value | 667 419 cr |
Bounties received/earned | 138 |
Lifetime bounty value | 65 775 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2 196 518 cr |
Commodities smuggled | 389 |
Average profit | 199 683 cr |
Highest single transaction | 501 440 cr |
Trading |
|
Market network | 69 |
Trading profit | 754 751 746 cr |
Commodities traded | 55 397 |
Average profit | 2 108 245 cr |
Highest single transaction | 177 540 499 cr |
Mining |
|
Profits from mining | 471 483 514 cr |
Minerals refined | 1 213 |
Materials collected | 14 265 |
Exploration |
|
Systems visited | 6 630 |
Profits from exploration | 648 222 096 cr |
Level 2 detailed scans | 19 428 |
Level 3 detailed scans | 34 437 |
Highest payout | 11 325 350 cr |
Total hyperspace distance | 250 822 ly |
Total hyperspace jumps | 8 303 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 767,26 ly |
Approximate time played | 4W 6D 2H 13M |
Passengers |
|
Total bulk passengers delivered | 7 808 |
Total VIPs delivered | 534 |
Total delivered | 8 342 |
Total ejected | 86 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 304 048 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 348 |
Grade 1 upgrades generated | 657 |
Grade 2 upgrades generated | 147 |
Grade 3 upgrades generated | 236 |
Grade 4 upgrades generated | 180 |
Grade 5 upgrades generated | 128 |
Crew |
|
Crew credits earned | 95 847 349 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 42M 46S |