Perfil de Stremnyj_Karl
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5.037.064.567 cr |
Credits spent on ships | 1.113.336.825 cr |
Credits spent on outfitting | 3.168.436.717 cr |
Credits spent on repairs | 3.088.730 cr |
Credits spent on fuel | 448.117 cr |
Credits spent on munitions | 1.247.753 cr |
Insurance claims | 32 |
Total claim costs | 60.623.645 cr |
Combat |
|
Bounties claimed | 2.935 |
Profit from bounties | 147.701.614 cr |
Combat bonds | 294 |
Profit from combat bonds | 10.024.120 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 290.850 cr |
Skimmers killed | 242 |
Crime |
|
Fines issued | 194 |
Lifetime fines value | 667.419 cr |
Bounties received/earned | 138 |
Lifetime bounty value | 65.775 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2.196.518 cr |
Commodities smuggled | 389 |
Average profit | 199.683 cr |
Highest single transaction | 501.440 cr |
Trading |
|
Market network | 69 |
Trading profit | 754.751.746 cr |
Commodities traded | 55.397 |
Average profit | 2.108.245 cr |
Highest single transaction | 177.540.499 cr |
Mining |
|
Profits from mining | 471.483.514 cr |
Minerals refined | 1.213 |
Materials collected | 14.265 |
Exploration |
|
Systems visited | 6.630 |
Profits from exploration | 648.222.096 cr |
Level 2 detailed scans | 19.428 |
Level 3 detailed scans | 34.437 |
Highest payout | 11.325.350 cr |
Total hyperspace distance | 250.822 a.l. |
Total hyperspace jumps | 8.303 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 25.767,26 a.l. |
Approximate time played | 4W 6D 2H 13M |
Passengers |
|
Total bulk passengers delivered | 7.808 |
Total VIPs delivered | 534 |
Total delivered | 8.342 |
Total ejected | 86 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 304.048 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1.348 |
Grade 1 upgrades generated | 657 |
Grade 2 upgrades generated | 147 |
Grade 3 upgrades generated | 236 |
Grade 4 upgrades generated | 180 |
Grade 5 upgrades generated | 128 |
Crew |
|
Crew credits earned | 95.847.349 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 42M 46S |