CMDR TKD-JD profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 21 247 612 533 cr |
Credits spent on ships | 2 308 002 112 cr |
Credits spent on outfitting | 5 564 877 235 cr |
Credits spent on repairs | 28 699 094 cr |
Credits spent on fuel | 781 377 cr |
Credits spent on munitions | 5 045 401 cr |
Insurance claims | 70 |
Total claim costs | 385 996 526 cr |
Combat |
|
Bounties claimed | 15 672 |
Profit from bounties | 3 968 610 387 cr |
Combat bonds | 764 |
Profit from combat bonds | 67 156 577 cr |
Assassinations | 955 |
Profit from assassinations | 3 178 284 382 cr |
Highest single reward | 829 574 cr |
Skimmers killed | 165 |
Crime |
|
Fines issued | 213 |
Lifetime fines value | 13 439 957 cr |
Bounties received/earned | 326 |
Lifetime bounty value | 584 655 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 7 663 809 cr |
Commodities smuggled | 2 193 |
Average profit | 89 114 cr |
Highest single transaction | 2 022 300 cr |
Trading |
|
Market network | 486 |
Trading profit | 3 997 496 369 cr |
Commodities traded | 724 934 |
Average profit | 1 117 243 cr |
Highest single transaction | 242 768 205 cr |
Mining |
|
Profits from mining | 1 062 997 392 cr |
Minerals refined | 7 948 |
Materials collected | 50 430 |
Exploration |
|
Systems visited | 23 526 |
Profits from exploration | 12 100 074 917 cr |
Level 2 detailed scans | 205 858 |
Level 3 detailed scans | 209 833 |
Highest payout | 17 531 705 cr |
Total hyperspace distance | 969 627 ly |
Total hyperspace jumps | 29 549 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 31W 5D 19H 21M |
Passengers |
|
Total bulk passengers delivered | 425 |
Total VIPs delivered | 1 851 |
Total delivered | 2 276 |
Total ejected | 66 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 1 531 499 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 879 |
Grade 1 upgrades generated | 666 |
Grade 2 upgrades generated | 938 |
Grade 3 upgrades generated | 1 301 |
Grade 4 upgrades generated | 1 538 |
Grade 5 upgrades generated | 1 436 |
Crew |
|
Crew credits earned | 32 976 008 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 26M 36S |