CMDR TKD-JD profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 21,247,612,533 cr |
Credits spent on ships | 2,308,002,112 cr |
Credits spent on outfitting | 5,564,877,235 cr |
Credits spent on repairs | 28,699,094 cr |
Credits spent on fuel | 781,377 cr |
Credits spent on munitions | 5,045,401 cr |
Insurance claims | 70 |
Total claim costs | 385,996,526 cr |
Combat |
|
Bounties claimed | 15,672 |
Profit from bounties | 3,968,610,387 cr |
Combat bonds | 764 |
Profit from combat bonds | 67,156,577 cr |
Assassinations | 955 |
Profit from assassinations | 3,178,284,382 cr |
Highest single reward | 829,574 cr |
Skimmers killed | 165 |
Crime |
|
Fines issued | 213 |
Lifetime fines value | 13,439,957 cr |
Bounties received/earned | 326 |
Lifetime bounty value | 584,655 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 7,663,809 cr |
Commodities smuggled | 2,193 |
Average profit | 89,114 cr |
Highest single transaction | 2,022,300 cr |
Trading |
|
Market network | 486 |
Trading profit | 3,997,496,369 cr |
Commodities traded | 724,934 |
Average profit | 1,117,243 cr |
Highest single transaction | 242,768,205 cr |
Mining |
|
Profits from mining | 1,062,997,392 cr |
Minerals refined | 7,948 |
Materials collected | 50,430 |
Exploration |
|
Systems visited | 23,526 |
Profits from exploration | 12,100,074,917 cr |
Level 2 detailed scans | 205,858 |
Level 3 detailed scans | 209,833 |
Highest payout | 17,531,705 cr |
Total hyperspace distance | 969,627 ly |
Total hyperspace jumps | 29,549 |
Max distance from start | 65,570.29 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 31W 5D 19H 21M |
Passengers |
|
Total bulk passengers delivered | 425 |
Total VIPs delivered | 1,851 |
Total delivered | 2,276 |
Total ejected | 66 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 1,531,499 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,879 |
Grade 1 upgrades generated | 666 |
Grade 2 upgrades generated | 938 |
Grade 3 upgrades generated | 1,301 |
Grade 4 upgrades generated | 1,538 |
Grade 5 upgrades generated | 1,436 |
Crew |
|
Crew credits earned | 32,976,008 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 26M 36S |