Perfil de egnappahz
(Python)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19.285.469.487 cr |
Credits spent on ships | 404.178.226 cr |
Credits spent on outfitting | 1.770.000.565 cr |
Credits spent on repairs | 78.389.435 cr |
Credits spent on fuel | 776.471 cr |
Credits spent on munitions | 5.645.818 cr |
Insurance claims | 68 |
Total claim costs | 1.130.547.951 cr |
Combat |
|
Bounties claimed | 8.108 |
Profit from bounties | 584.351.190 cr |
Combat bonds | 4.641 |
Profit from combat bonds | 9.011.712.361 cr |
Assassinations | 89 |
Profit from assassinations | 144.341.977 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 306 |
Lifetime fines value | 6.719.158 cr |
Bounties received/earned | 84 |
Lifetime bounty value | 113.407 cr |
Highest bounty issued | 15.908 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 84.871 cr |
Commodities smuggled | 51 |
Average profit | 4.715 cr |
Highest single transaction | 37.488 cr |
Trading |
|
Market network | 213 |
Trading profit | 4.813.511.277 cr |
Commodities traded | 231.867 |
Average profit | 3.488.052 cr |
Highest single transaction | 424.929.024 cr |
Mining |
|
Profits from mining | 4.236.583.113 cr |
Minerals refined | 4.377 |
Materials collected | 58.403 |
Exploration |
|
Systems visited | 15.477 |
Profits from exploration | 3.341.901.133 cr |
Level 2 detailed scans | 90.272 |
Level 3 detailed scans | 99.936 |
Highest payout | 18.264.470 cr |
Total hyperspace distance | 1.417.080 a.l. |
Total hyperspace jumps | 23.703 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 15W 5D 4H 33M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 13 |
Total delivered | 13 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1.248.746 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2.331 |
Grade 1 upgrades generated | 375 |
Grade 2 upgrades generated | 292 |
Grade 3 upgrades generated | 431 |
Grade 4 upgrades generated | 436 |
Grade 5 upgrades generated | 797 |
Crew |
|
Crew credits earned | 107.808.046 cr |
Crew hired | 32 |
Crew fired | 26 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2H 9M 29S |
Time in gunner role | 44M 34S |