Perfil de Snipe Star
(Mandalay)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 50.930.714.372 cr |
Credits spent on ships | 3.055.220.425 cr |
Credits spent on outfitting | 10.253.149.951 cr |
Credits spent on repairs | 100.094.734 cr |
Credits spent on fuel | 1.566.321 cr |
Credits spent on munitions | 4.690.655 cr |
Insurance claims | 54 |
Total claim costs | 366.023.378 cr |
Combat |
|
Bounties claimed | 5.843 |
Profit from bounties | 203.049.257 cr |
Combat bonds | 3.880 |
Profit from combat bonds | 1.088.007.456 cr |
Assassinations | 71 |
Profit from assassinations | 55.194.857 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 2.378 |
Crime |
|
Fines issued | 630 |
Lifetime fines value | 2.032.289 cr |
Bounties received/earned | 3.580 |
Lifetime bounty value | 1.817.400 cr |
Highest bounty issued | 597.600 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 5.075.535 cr |
Commodities smuggled | 2.204 |
Average profit | 89.044 cr |
Highest single transaction | 1.069.920 cr |
Trading |
|
Market network | 208 |
Trading profit | 35.235.160.509 cr |
Commodities traded | 209.034 |
Average profit | 17.521.214 cr |
Highest single transaction | 1.187.269.920 cr |
Mining |
|
Profits from mining | 21.714.311.795 cr |
Minerals refined | 18.706 |
Materials collected | 97.837 |
Exploration |
|
Systems visited | 10.749 |
Profits from exploration | 434.964.296 cr |
Level 2 detailed scans | 11.687 |
Level 3 detailed scans | 12.674 |
Highest payout | 5.504.848 cr |
Total hyperspace distance | 724.499 a.l. |
Total hyperspace jumps | 17.692 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 19W 1D 2H 13M |
Passengers |
|
Total bulk passengers delivered | 20.637 |
Total VIPs delivered | 12.202 |
Total delivered | 32.839 |
Total ejected | 195 |
Search and Rescue |
|
Total items rescued | 90 |
Total profit | 1.997.599 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10.289 |
Grade 1 upgrades generated | 722 |
Grade 2 upgrades generated | 1.000 |
Grade 3 upgrades generated | 1.715 |
Grade 4 upgrades generated | 2.368 |
Grade 5 upgrades generated | 4.484 |
Crew |
|
Crew credits earned | 5.936.408.663 cr |
Crew hired | 18 |
Crew fired | 14 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 46S |