Perfil de Chromezero
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10.483.259.285 cr |
Credits spent on ships | 1.023.359.223 cr |
Credits spent on outfitting | 2.642.026.556 cr |
Credits spent on repairs | 23.235.449 cr |
Credits spent on fuel | 1.774.560 cr |
Credits spent on munitions | 3.300.170 cr |
Insurance claims | 84 |
Total claim costs | 237.018.925 cr |
Combat |
|
Bounties claimed | 4.816 |
Profit from bounties | 524.062.484 cr |
Combat bonds | 2.797 |
Profit from combat bonds | 177.098.590 cr |
Assassinations | 19 |
Profit from assassinations | 43.466.809 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 163 |
Crime |
|
Fines issued | 240 |
Lifetime fines value | 1.827.982 cr |
Bounties received/earned | 184 |
Lifetime bounty value | 597.462 cr |
Highest bounty issued | 17.753 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 3.594.273 cr |
Commodities smuggled | 1.514 |
Average profit | 179.714 cr |
Highest single transaction | 492.085 cr |
Trading |
|
Market network | 245 |
Trading profit | 10.973.038.855 cr |
Commodities traded | 279.393 |
Average profit | 3.397.226 cr |
Highest single transaction | 370.350.720 cr |
Mining |
|
Profits from mining | 10.345.064.966 cr |
Minerals refined | 29.206 |
Materials collected | 35.167 |
Exploration |
|
Systems visited | 5.643 |
Profits from exploration | 554.024.314 cr |
Level 2 detailed scans | 24.214 |
Level 3 detailed scans | 24.675 |
Highest payout | 10.611.944 cr |
Total hyperspace distance | 388.630 a.l. |
Total hyperspace jumps | 19.140 |
Max distance from start | 26.011,72 a.l. |
Max distance from Sol | 26.067,75 a.l. |
Max distance from Colonia | 23.359,40 a.l. |
Approximate time played | 16W 3D 20H 3M |
Passengers |
|
Total bulk passengers delivered | 1.068 |
Total VIPs delivered | 1.894 |
Total delivered | 2.962 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1.035.192 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2.650 |
Grade 1 upgrades generated | 895 |
Grade 2 upgrades generated | 677 |
Grade 3 upgrades generated | 606 |
Grade 4 upgrades generated | 323 |
Grade 5 upgrades generated | 149 |
Crew |
|
Crew credits earned | 1.862.576.696 cr |
Crew hired | 20 |
Crew fired | 11 |
Crew lost | 28 |
Multi-Crew |
|
Total time in multi-crew | 2D 2H 7M 8S |
Time in gunner role | 2H 24M 19S |
Time in fighter con role | 6M 25S |
Total credits accrued | 784.546 cr |