CMDR Chromezero profile
(Python)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10,479,916,074 cr |
Credits spent on ships | 1,023,359,223 cr |
Credits spent on outfitting | 2,636,054,931 cr |
Credits spent on repairs | 23,235,221 cr |
Credits spent on fuel | 1,772,081 cr |
Credits spent on munitions | 3,298,609 cr |
Insurance claims | 84 |
Total claim costs | 237,018,925 cr |
Combat |
|
Bounties claimed | 4,803 |
Profit from bounties | 521,865,278 cr |
Combat bonds | 2,797 |
Profit from combat bonds | 177,098,590 cr |
Assassinations | 19 |
Profit from assassinations | 43,466,809 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 163 |
Crime |
|
Fines issued | 240 |
Lifetime fines value | 1,827,982 cr |
Bounties received/earned | 184 |
Lifetime bounty value | 597,462 cr |
Highest bounty issued | 17,753 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 3,594,273 cr |
Commodities smuggled | 1,514 |
Average profit | 179,714 cr |
Highest single transaction | 492,085 cr |
Trading |
|
Market network | 245 |
Trading profit | 10,972,407,617 cr |
Commodities traded | 279,382 |
Average profit | 3,402,297 cr |
Highest single transaction | 370,350,720 cr |
Mining |
|
Profits from mining | 10,344,433,728 cr |
Minerals refined | 29,206 |
Materials collected | 35,119 |
Exploration |
|
Systems visited | 5,642 |
Profits from exploration | 554,024,314 cr |
Level 2 detailed scans | 24,214 |
Level 3 detailed scans | 24,675 |
Highest payout | 10,611,944 cr |
Total hyperspace distance | 388,337 ly |
Total hyperspace jumps | 19,121 |
Max distance from start | 26,011.72 ly |
Max distance from Sol | 26,067.75 ly |
Max distance from Colonia | 23,359.40 ly |
Approximate time played | 16W 3D 16H 48M |
Passengers |
|
Total bulk passengers delivered | 1,068 |
Total VIPs delivered | 1,894 |
Total delivered | 2,962 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1,035,192 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2,638 |
Grade 1 upgrades generated | 894 |
Grade 2 upgrades generated | 675 |
Grade 3 upgrades generated | 603 |
Grade 4 upgrades generated | 319 |
Grade 5 upgrades generated | 147 |
Crew |
|
Crew credits earned | 1,862,211,605 cr |
Crew hired | 20 |
Crew fired | 11 |
Crew lost | 28 |
Multi-Crew |
|
Total time in multi-crew | 2D 2H 7M 8S |
Time in gunner role | 2H 24M 19S |
Time in fighter con role | 6M 25S |
Total credits accrued | 784,546 cr |