Perfil de Tom Knight

(Imperial Cutter)

Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7.804.879.915 cr |
Credits spent on ships | 1.723.499.571 cr |
Credits spent on outfitting | 3.055.055.103 cr |
Credits spent on repairs | 18.249.324 cr |
Credits spent on fuel | 735.590 cr |
Credits spent on munitions | 1.027.825 cr |
Insurance claims | 52 |
Total claim costs | 111.891.137 cr |
Combat |
|
Bounties claimed | 2.446 |
Profit from bounties | 111.727.352 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 156.475 cr |
Skimmers killed | 1.264 |
Crime |
|
Fines issued | 373 |
Lifetime fines value | 2.909.814 cr |
Bounties received/earned | 1.701 |
Lifetime bounty value | 501.760 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 109 |
Trading profit | 3.042.270.883 cr |
Commodities traded | 95.071 |
Average profit | 3.915.407 cr |
Highest single transaction | 440.279.262 cr |
Mining |
|
Profits from mining | 11.317.142.716 cr |
Minerals refined | 2.436 |
Materials collected | 6.381 |
Exploration |
|
Systems visited | 8.872 |
Profits from exploration | 360.225.672 cr |
Level 2 detailed scans | 13.786 |
Level 3 detailed scans | 32.921 |
Highest payout | 7.998.612 cr |
Total hyperspace distance | 517.091 a.l. |
Total hyperspace jumps | 11.895 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 6W 6D 8H 29M |
Passengers |
|
Total bulk passengers delivered | 3.505 |
Total VIPs delivered | 585 |
Total delivered | 4.090 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 100.119 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 296 |
Grade 1 upgrades generated | 115 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 111 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 705.818.613 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4M 58S |