CMDR Tom Knight profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8,781,410,174 cr |
Credits spent on ships | 1,723,499,571 cr |
Credits spent on outfitting | 2,987,029,885 cr |
Credits spent on repairs | 17,869,364 cr |
Credits spent on fuel | 623,053 cr |
Credits spent on munitions | 1,027,125 cr |
Insurance claims | 52 |
Total claim costs | 111,891,137 cr |
Combat |
|
Bounties claimed | 2,446 |
Profit from bounties | 111,727,352 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 156,475 cr |
Skimmers killed | 1,264 |
Crime |
|
Fines issued | 371 |
Lifetime fines value | 2,909,414 cr |
Bounties received/earned | 1,701 |
Lifetime bounty value | 501,760 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 107 |
Trading profit | 3,034,405,774 cr |
Commodities traded | 92,890 |
Average profit | 3,987,393 cr |
Highest single transaction | 440,279,262 cr |
Mining |
|
Profits from mining | 10,810,813,488 cr |
Minerals refined | 2,436 |
Materials collected | 6,363 |
Exploration |
|
Systems visited | 8,725 |
Profits from exploration | 357,671,466 cr |
Level 2 detailed scans | 13,322 |
Level 3 detailed scans | 32,457 |
Highest payout | 7,998,612 cr |
Total hyperspace distance | 507,826 ly |
Total hyperspace jumps | 11,520 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 4D 14H 52M |
Passengers |
|
Total bulk passengers delivered | 3,505 |
Total VIPs delivered | 585 |
Total delivered | 4,090 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 100,119 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 278 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 105 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 705,818,613 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4M 58S |