Perfil de Newphoenix
(Anaconda)
Federation: Admiral
Empire: Marquis
Balance |
|
---|---|
Current assets | 2.504.474.690 cr |
Credits spent on ships | 337.836.620 cr |
Credits spent on outfitting | 677.039.684 cr |
Credits spent on repairs | 25.744.807 cr |
Credits spent on fuel | 412.064 cr |
Credits spent on munitions | 1.346.619 cr |
Insurance claims | 65 |
Total claim costs | 127.496.225 cr |
Combat |
|
Bounties claimed | 6.695 |
Profit from bounties | 138.765.109 cr |
Combat bonds | 915 |
Profit from combat bonds | 31.220.640 cr |
Assassinations | 36 |
Profit from assassinations | 2.415.235 cr |
Highest single reward | 1.000 cr |
Skimmers killed | 3.347 |
Crime |
|
Fines issued | 340 |
Lifetime fines value | 1.122.203 cr |
Bounties received/earned | 398 |
Lifetime bounty value | 517.380 cr |
Highest bounty issued | 14.160 cr |
Smuggling |
|
Black market network | 43 |
Black market profit | 5.137.013 cr |
Commodities smuggled | 616 |
Average profit | 48.462 cr |
Highest single transaction | 2.399.643 cr |
Trading |
|
Market network | 146 |
Trading profit | 310.846.198 cr |
Commodities traded | 68.661 |
Average profit | 252.926 cr |
Highest single transaction | 6.412.362 cr |
Mining |
|
Profits from mining | 2.973.511 cr |
Minerals refined | 558 |
Materials collected | 12.227 |
Exploration |
|
Systems visited | 7.119 |
Profits from exploration | 365.527.593 cr |
Level 2 detailed scans | 1.344 |
Level 3 detailed scans | 24.831 |
Highest payout | 2.882.844 cr |
Total hyperspace distance | 515.232 a.l. |
Total hyperspace jumps | 11.923 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 14W 3D 13H 42M |
Passengers |
|
Total bulk passengers delivered | 953 |
Total VIPs delivered | 0 |
Total delivered | 953 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 28.910 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 175 |
Grade 1 upgrades generated | 59 |
Grade 2 upgrades generated | 34 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 37.293.927 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 32M 18S |
Time in gunner role | 40M 20S |
Time in fighter con role | 13M 8S |
Total credits accrued | 150.880 cr |