Perfil de OCEANDREAMER
(Fer-de-Lance)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 5.375.886.828 cr |
Credits spent on ships | 1.567.270.729 cr |
Credits spent on outfitting | 4.549.238.013 cr |
Credits spent on repairs | 13.662.867 cr |
Credits spent on fuel | 780.282 cr |
Credits spent on munitions | 7.063.272 cr |
Insurance claims | 70 |
Total claim costs | 156.456.088 cr |
Combat |
|
Bounties claimed | 2.341 |
Profit from bounties | 448.414.800 cr |
Combat bonds | 1.829 |
Profit from combat bonds | 1.388.903.186 cr |
Assassinations | 56 |
Profit from assassinations | 35.862.981 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 434 |
Lifetime fines value | 352.222 cr |
Bounties received/earned | 121 |
Lifetime bounty value | 119.850 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 494.050 cr |
Commodities smuggled | 246 |
Average profit | 27.447 cr |
Highest single transaction | 110.688 cr |
Trading |
|
Market network | 111 |
Trading profit | 1.335.098.593 cr |
Commodities traded | 48.749 |
Average profit | 1.963.380 cr |
Highest single transaction | 37.687.376 cr |
Mining |
|
Profits from mining | 626.176.813 cr |
Minerals refined | 3.509 |
Materials collected | 18.706 |
Exploration |
|
Systems visited | 7.042 |
Profits from exploration | 587.695.852 cr |
Level 2 detailed scans | 25.800 |
Level 3 detailed scans | 25.799 |
Highest payout | 14.580.066 cr |
Total hyperspace distance | 394.636 a.l. |
Total hyperspace jumps | 9.943 |
Max distance from start | 25.868,70 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 26.714,77 a.l. |
Approximate time played | 9W 30M |
Passengers |
|
Total bulk passengers delivered | 3.725 |
Total VIPs delivered | 3.255 |
Total delivered | 6.980 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 116 |
Total profit | 12.739.268 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3.438 |
Grade 1 upgrades generated | 1.026 |
Grade 2 upgrades generated | 1.010 |
Grade 3 upgrades generated | 856 |
Grade 4 upgrades generated | 387 |
Grade 5 upgrades generated | 159 |
Crew |
|
Crew credits earned | 109.956.156 cr |
Crew hired | 16 |
Crew fired | 16 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10M 15S |