CMDR OCEANDREAMER profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 5,375,886,828 cr |
Credits spent on ships | 1,567,270,729 cr |
Credits spent on outfitting | 4,549,238,013 cr |
Credits spent on repairs | 13,662,867 cr |
Credits spent on fuel | 780,282 cr |
Credits spent on munitions | 7,063,272 cr |
Insurance claims | 70 |
Total claim costs | 156,456,088 cr |
Combat |
|
Bounties claimed | 2,341 |
Profit from bounties | 448,414,800 cr |
Combat bonds | 1,829 |
Profit from combat bonds | 1,388,903,186 cr |
Assassinations | 56 |
Profit from assassinations | 35,862,981 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 434 |
Lifetime fines value | 352,222 cr |
Bounties received/earned | 121 |
Lifetime bounty value | 119,850 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 494,050 cr |
Commodities smuggled | 246 |
Average profit | 27,447 cr |
Highest single transaction | 110,688 cr |
Trading |
|
Market network | 111 |
Trading profit | 1,335,098,593 cr |
Commodities traded | 48,749 |
Average profit | 1,963,380 cr |
Highest single transaction | 37,687,376 cr |
Mining |
|
Profits from mining | 626,176,813 cr |
Minerals refined | 3,509 |
Materials collected | 18,706 |
Exploration |
|
Systems visited | 7,042 |
Profits from exploration | 587,695,852 cr |
Level 2 detailed scans | 25,800 |
Level 3 detailed scans | 25,799 |
Highest payout | 14,580,066 cr |
Total hyperspace distance | 394,636 ly |
Total hyperspace jumps | 9,943 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,714.77 ly |
Approximate time played | 9W 30M |
Passengers |
|
Total bulk passengers delivered | 3,725 |
Total VIPs delivered | 3,255 |
Total delivered | 6,980 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 116 |
Total profit | 12,739,268 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,438 |
Grade 1 upgrades generated | 1,026 |
Grade 2 upgrades generated | 1,010 |
Grade 3 upgrades generated | 856 |
Grade 4 upgrades generated | 387 |
Grade 5 upgrades generated | 159 |
Crew |
|
Crew credits earned | 109,956,156 cr |
Crew hired | 16 |
Crew fired | 16 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10M 15S |