Perfil de LAMOTHE
(Mandalay)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 174.856.392.022 cr |
Credits spent on ships | 3.187.461.210 cr |
Credits spent on outfitting | 9.185.722.598 cr |
Credits spent on repairs | 102.700.732 cr |
Credits spent on fuel | 3.714.461 cr |
Credits spent on munitions | 10.850.249 cr |
Insurance claims | 155 |
Total claim costs | 795.026.553 cr |
Combat |
|
Bounties claimed | 4.894 |
Profit from bounties | 680.609.807 cr |
Combat bonds | 4.158 |
Profit from combat bonds | 3.827.446.176 cr |
Assassinations | 268 |
Profit from assassinations | 389.461.138 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 741 |
Crime |
|
Fines issued | 863 |
Lifetime fines value | 2.781.062 cr |
Bounties received/earned | 848 |
Lifetime bounty value | 791.350 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 2.585.688 cr |
Commodities smuggled | 234 |
Average profit | 43.825 cr |
Highest single transaction | 1.043.970 cr |
Trading |
|
Market network | 398 |
Trading profit | 88.568.663.910 cr |
Commodities traded | 521.822 |
Average profit | 34.965.915 cr |
Highest single transaction | 803.101.696 cr |
Mining |
|
Profits from mining | 67.376.171.486 cr |
Minerals refined | 108.043 |
Materials collected | 62.099 |
Exploration |
|
Systems visited | 12.548 |
Profits from exploration | 1.731.748.760 cr |
Level 2 detailed scans | 42.641 |
Level 3 detailed scans | 42.636 |
Highest payout | 13.811.713 cr |
Total hyperspace distance | 1.423.842 a.l. |
Total hyperspace jumps | 38.882 |
Max distance from start | 22.375,19 a.l. |
Max distance from Sol | 22.391,79 a.l. |
Max distance from Colonia | 23.936,99 a.l. |
Approximate time played | 51W 3D 3H 27M |
Passengers |
|
Total bulk passengers delivered | 3.064 |
Total VIPs delivered | 167.025 |
Total delivered | 170.089 |
Total ejected | 387 |
Search and Rescue |
|
Total items rescued | 1.678 |
Total profit | 84.742.897 cr |
Total rescue transactions | 313 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9.137 |
Grade 1 upgrades generated | 883 |
Grade 2 upgrades generated | 1.088 |
Grade 3 upgrades generated | 1.456 |
Grade 4 upgrades generated | 1.873 |
Grade 5 upgrades generated | 3.837 |
Crew |
|
Crew credits earned | 69.130.197 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 13M |
Time in gunner role | 20S |