CMDR IzeHouze profile

Profile
Commander name:
Current ship:
Dark Runner [SV0033]
(Diamondback Explorer)
 
Member since:
8 May 2016
 
Distances submitted:
20
 
Systems visited:
7,169
Systems discovered first:
977
Ranks

8%

0%

0%

Defenceless

0%

Directionless

0%

12%

Federation: Chief Petty Officer

100%

Empire: Duke

44%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 1,589,589,433 cr
Credits spent on ships 351,985,945 cr
Credits spent on outfitting 919,770,082 cr
Credits spent on repairs 9,052,913 cr
Credits spent on fuel 279,089 cr
Credits spent on munitions 827,830 cr
Insurance claims 62
Total claim costs 241,665,503 cr

Combat

Bounties claimed 1,266
Profit from bounties 30,452,831 cr
Combat bonds 150
Profit from combat bonds 3,340,426 cr
Assassinations 103
Profit from assassinations 36,670,318 cr
Highest single reward 681,679 cr
Skimmers killed 233

Crime

Fines issued 154
Lifetime fines value 164,441 cr
Bounties received/earned 308
Lifetime bounty value 240,450 cr
Highest bounty issued 10,000 cr

Smuggling

Black market network 21
Black market profit 912,100 cr
Commodities smuggled 111
Average profit 17,884 cr
Highest single transaction 680,434 cr

Trading

Market network 90
Trading profit 416,031,638 cr
Commodities traded 10,319
Average profit 1,034,905 cr
Highest single transaction 98,516,371 cr

Mining

Profits from mining 406,637,032 cr
Minerals refined 743
Materials collected 4,349

Exploration

Systems visited 7,032
Profits from exploration 393,507,992 cr
Level 2 detailed scans 8,405
Level 3 detailed scans 5,308
Highest payout 11,242,149 cr
Total hyperspace distance 208,082 ly
Total hyperspace jumps 11,061
Max distance from start 10,885.48 ly
Max distance from Sol 16,703.84 ly
Max distance from Colonia 23,625.01 ly
Approximate time played 8W 3D 14H 6M

Passengers

Total bulk passengers delivered 2,521
Total VIPs delivered 293
Total delivered 2,814
Total ejected 50

Crafting

Number of engineers used 5
Number of upgrades generated 130
Grade 1 upgrades generated 49
Grade 2 upgrades generated 11
Grade 3 upgrades generated 26
Grade 4 upgrades generated 27
Grade 5 upgrades generated 17

Crew

Crew credits earned 186,172,973 cr
Crew hired 14
Crew fired 4
Crew lost 9

Multi-Crew

Total time in multi-crew 3H 28M 31S
Time in gunner role 21M 46S