CMDR IzeHouze profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,589,589,433 cr |
Credits spent on ships | 351,985,945 cr |
Credits spent on outfitting | 919,770,082 cr |
Credits spent on repairs | 9,052,913 cr |
Credits spent on fuel | 279,089 cr |
Credits spent on munitions | 827,830 cr |
Insurance claims | 62 |
Total claim costs | 241,665,503 cr |
Combat |
|
Bounties claimed | 1,266 |
Profit from bounties | 30,452,831 cr |
Combat bonds | 150 |
Profit from combat bonds | 3,340,426 cr |
Assassinations | 103 |
Profit from assassinations | 36,670,318 cr |
Highest single reward | 681,679 cr |
Skimmers killed | 233 |
Crime |
|
Fines issued | 154 |
Lifetime fines value | 164,441 cr |
Bounties received/earned | 308 |
Lifetime bounty value | 240,450 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 912,100 cr |
Commodities smuggled | 111 |
Average profit | 17,884 cr |
Highest single transaction | 680,434 cr |
Trading |
|
Market network | 90 |
Trading profit | 416,031,638 cr |
Commodities traded | 10,319 |
Average profit | 1,034,905 cr |
Highest single transaction | 98,516,371 cr |
Mining |
|
Profits from mining | 406,637,032 cr |
Minerals refined | 743 |
Materials collected | 4,349 |
Exploration |
|
Systems visited | 7,032 |
Profits from exploration | 393,507,992 cr |
Level 2 detailed scans | 8,405 |
Level 3 detailed scans | 5,308 |
Highest payout | 11,242,149 cr |
Total hyperspace distance | 208,082 ly |
Total hyperspace jumps | 11,061 |
Max distance from start | 10,885.48 ly |
Max distance from Sol | 16,703.84 ly |
Max distance from Colonia | 23,625.01 ly |
Approximate time played | 8W 3D 14H 6M |
Passengers |
|
Total bulk passengers delivered | 2,521 |
Total VIPs delivered | 293 |
Total delivered | 2,814 |
Total ejected | 50 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 130 |
Grade 1 upgrades generated | 49 |
Grade 2 upgrades generated | 11 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 186,172,973 cr |
Crew hired | 14 |
Crew fired | 4 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 3H 28M 31S |
Time in gunner role | 21M 46S |