CMDR Mark3430 profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,290,971,640 cr |
Credits spent on ships | 724,375,907 cr |
Credits spent on outfitting | 1,949,200,303 cr |
Credits spent on repairs | 9,463,559 cr |
Credits spent on fuel | 146,411 cr |
Credits spent on munitions | 633,002 cr |
Insurance claims | 9 |
Total claim costs | 72,110,519 cr |
Combat |
|
Bounties claimed | 3,215 |
Profit from bounties | 287,969,907 cr |
Combat bonds | 794 |
Profit from combat bonds | 57,532,835 cr |
Assassinations | 12 |
Profit from assassinations | 1,996,388 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 145 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 5,688,161 cr |
Bounties received/earned | 111 |
Lifetime bounty value | 108,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 280,522 cr |
Commodities smuggled | 180 |
Average profit | 20,037 cr |
Highest single transaction | 102,878 cr |
Trading |
|
Market network | 252 |
Trading profit | 1,099,892,043 cr |
Commodities traded | 78,757 |
Average profit | 1,378,311 cr |
Highest single transaction | 191,190,640 cr |
Mining |
|
Profits from mining | 565,807,485 cr |
Minerals refined | 2,030 |
Materials collected | 27,056 |
Exploration |
|
Systems visited | 4,774 |
Profits from exploration | 1,067,690,428 cr |
Level 2 detailed scans | 40,845 |
Level 3 detailed scans | 42,369 |
Highest payout | 15,487,895 cr |
Total hyperspace distance | 215,038 ly |
Total hyperspace jumps | 5,635 |
Max distance from start | 26,072.45 ly |
Max distance from Sol | 26,078.67 ly |
Max distance from Colonia | 27,249.69 ly |
Approximate time played | 9W 3D 11H 11M |
Search and Rescue |
|
Total items rescued | 267 |
Total profit | 6,710,487 cr |
Total rescue transactions | 64 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,048 |
Grade 1 upgrades generated | 355 |
Grade 2 upgrades generated | 382 |
Grade 3 upgrades generated | 465 |
Grade 4 upgrades generated | 380 |
Grade 5 upgrades generated | 466 |
Crew |
|
Crew credits earned | 523,725,134 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 12H 19M 55S |
Time in gunner role | 14M 40S |