CMDR Synfel profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,888,853,035 cr |
Credits spent on ships | 1,324,634,227 cr |
Credits spent on outfitting | 2,467,879,940 cr |
Credits spent on repairs | 8,112,294 cr |
Credits spent on fuel | 132,379 cr |
Credits spent on munitions | 483,364 cr |
Insurance claims | 57 |
Total claim costs | 202,751,012 cr |
Combat |
|
Bounties claimed | 339 |
Profit from bounties | 39,111,356 cr |
Combat bonds | 429 |
Profit from combat bonds | 235,526,251 cr |
Assassinations | 7 |
Profit from assassinations | 710,803 cr |
Highest single reward | 849,503 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 1,698,645 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 18,170 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 108,514 cr |
Commodities smuggled | 131 |
Average profit | 21,703 cr |
Highest single transaction | 89,712 cr |
Trading |
|
Market network | 32 |
Trading profit | 1,243,360,959 cr |
Commodities traded | 10,758 |
Average profit | 5,202,347 cr |
Highest single transaction | 487,699,200 cr |
Mining |
|
Profits from mining | 1,792,314,492 cr |
Minerals refined | 4,065 |
Materials collected | 11,676 |
Exploration |
|
Systems visited | 4,509 |
Profits from exploration | 840,680,170 cr |
Level 2 detailed scans | 18,259 |
Level 3 detailed scans | 18,360 |
Highest payout | 19,635,943 cr |
Total hyperspace distance | 336,399 ly |
Total hyperspace jumps | 5,792 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 4D 11H 35M |
Passengers |
|
Total bulk passengers delivered | 1,976 |
Total VIPs delivered | 1,310 |
Total delivered | 3,286 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2,096 |
Grade 1 upgrades generated | 517 |
Grade 2 upgrades generated | 278 |
Grade 3 upgrades generated | 409 |
Grade 4 upgrades generated | 433 |
Grade 5 upgrades generated | 459 |
Crew |
|
Crew credits earned | 13,852,080 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 27M 23S |
Time in gunner role | 57M 54S |