CMDR Synfel profile

(Type-9 Heavy)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,955,401,494 cr |
Credits spent on ships | 1,437,197,461 cr |
Credits spent on outfitting | 3,881,050,875 cr |
Credits spent on repairs | 18,796,358 cr |
Credits spent on fuel | 320,102 cr |
Credits spent on munitions | 848,914 cr |
Insurance claims | 60 |
Total claim costs | 232,783,323 cr |
Combat |
|
Bounties claimed | 2,434 |
Profit from bounties | 571,118,287 cr |
Combat bonds | 612 |
Profit from combat bonds | 270,597,045 cr |
Assassinations | 16 |
Profit from assassinations | 7,264,630 cr |
Highest single reward | 1,645,300 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 159 |
Lifetime fines value | 2,060,470 cr |
Bounties received/earned | 167 |
Lifetime bounty value | 1,307,670 cr |
Highest bounty issued | 499,600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 108,514 cr |
Commodities smuggled | 131 |
Average profit | 21,703 cr |
Highest single transaction | 89,712 cr |
Trading |
|
Market network | 46 |
Trading profit | 1,233,372,563 cr |
Commodities traded | 32,150 |
Average profit | 4,057,147 cr |
Highest single transaction | 487,699,200 cr |
Mining |
|
Profits from mining | 1,792,314,492 cr |
Minerals refined | 4,065 |
Materials collected | 12,857 |
Exploration |
|
Systems visited | 5,017 |
Profits from exploration | 849,537,399 cr |
Level 2 detailed scans | 19,667 |
Level 3 detailed scans | 19,768 |
Highest payout | 19,635,943 cr |
Total hyperspace distance | 361,620 ly |
Total hyperspace jumps | 6,752 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 6W 1D 14H 24M |
Passengers |
|
Total bulk passengers delivered | 2,056 |
Total VIPs delivered | 1,530 |
Total delivered | 3,586 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 1,420,203 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3,408 |
Grade 1 upgrades generated | 625 |
Grade 2 upgrades generated | 465 |
Grade 3 upgrades generated | 688 |
Grade 4 upgrades generated | 798 |
Grade 5 upgrades generated | 832 |
Crew |
|
Crew credits earned | 239,473,428 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 16H 24M 48S |
Time in gunner role | 57M 54S |