CMDR Marval profile
(Type-10 Defender)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,634,435,990 cr |
Credits spent on ships | 856,113,873 cr |
Credits spent on outfitting | 3,174,083,768 cr |
Credits spent on repairs | 14,933,474 cr |
Credits spent on fuel | 590,492 cr |
Credits spent on munitions | 1,395,624 cr |
Insurance claims | 75 |
Total claim costs | 111,282,125 cr |
Combat |
|
Bounties claimed | 2,957 |
Profit from bounties | 524,361,745 cr |
Combat bonds | 498 |
Profit from combat bonds | 20,022,046 cr |
Assassinations | 39 |
Profit from assassinations | 47,691,727 cr |
Highest single reward | 590,624 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 168 |
Lifetime fines value | 198,548 cr |
Bounties received/earned | 92 |
Lifetime bounty value | 191,785 cr |
Highest bounty issued | 21,980 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 276,532 cr |
Commodities smuggled | 79 |
Average profit | 27,653 cr |
Highest single transaction | 154,953 cr |
Trading |
|
Market network | 91 |
Trading profit | 9,800,576,805 cr |
Commodities traded | 50,495 |
Average profit | 21,259,386 cr |
Highest single transaction | 394,583,040 cr |
Mining |
|
Profits from mining | 9,565,423,345 cr |
Minerals refined | 39,218 |
Materials collected | 26,880 |
Exploration |
|
Systems visited | 3,487 |
Profits from exploration | 172,614,455 cr |
Level 2 detailed scans | 1,764 |
Level 3 detailed scans | 3,878 |
Highest payout | 3,464,716 cr |
Total hyperspace distance | 158,552 ly |
Total hyperspace jumps | 4,532 |
Max distance from start | 25,975.60 ly |
Approximate time played | 4W 6D 21H 46M |
Passengers |
|
Total bulk passengers delivered | 1,188 |
Total VIPs delivered | 98 |
Total delivered | 1,286 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 609,130 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,479 |
Grade 1 upgrades generated | 164 |
Grade 2 upgrades generated | 183 |
Grade 3 upgrades generated | 325 |
Grade 4 upgrades generated | 324 |
Grade 5 upgrades generated | 483 |
Crew |
|
Crew credits earned | 1,212,180,846 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 28M 5S |