CMDR Lone Wolfpack profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22,533,442,813 cr |
Credits spent on ships | 1,907,302,659 cr |
Credits spent on outfitting | 6,744,580,801 cr |
Credits spent on repairs | 159,571,487 cr |
Credits spent on fuel | 1,416,910 cr |
Credits spent on munitions | 18,844,157 cr |
Insurance claims | 274 |
Total claim costs | 1,057,554,459 cr |
Combat |
|
Bounties claimed | 13,709 |
Profit from bounties | 1,023,273,180 cr |
Combat bonds | 2,426 |
Profit from combat bonds | 332,575,150 cr |
Assassinations | 1 |
Profit from assassinations | 1,466,752 cr |
Highest single reward | 612,591 cr |
Skimmers killed | 778 |
Crime |
|
Fines issued | 515 |
Lifetime fines value | 55,672,703 cr |
Bounties received/earned | 756 |
Lifetime bounty value | 461,580 cr |
Highest bounty issued | 10,290 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 48,973,797 cr |
Commodities smuggled | 6,081 |
Average profit | 437,266 cr |
Highest single transaction | 1,502,308 cr |
Trading |
|
Market network | 243 |
Trading profit | 10,819,561,718 cr |
Commodities traded | 186,836 |
Average profit | 5,434,235 cr |
Highest single transaction | 438,362,000 cr |
Mining |
|
Profits from mining | 10,254,486,353 cr |
Minerals refined | 30,297 |
Materials collected | 61,284 |
Exploration |
|
Systems visited | 35,018 |
Profits from exploration | 11,160,058,713 cr |
Level 2 detailed scans | 113,529 |
Level 3 detailed scans | 537,431 |
Highest payout | 26,587,544 cr |
Total hyperspace distance | 2,292,798 ly |
Total hyperspace jumps | 42,059 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 43W 5D 11H 26M |
Passengers |
|
Total bulk passengers delivered | 4,400 |
Total VIPs delivered | 999 |
Total delivered | 5,399 |
Total ejected | 162 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 634,704 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,242 |
Grade 1 upgrades generated | 1,194 |
Grade 2 upgrades generated | 326 |
Grade 3 upgrades generated | 647 |
Grade 4 upgrades generated | 630 |
Grade 5 upgrades generated | 1,445 |
Crew |
|
Crew credits earned | 2,940,566,298 cr |
Crew hired | 27 |
Crew fired | 10 |
Crew lost | 17 |
Multi-Crew |
|
Total time in multi-crew | 14H 32M 27S |
Time in gunner role | 24M 44S |
Time in fighter con role | 11M 10S |