CMDR AIKI_ZVEZDA profile
(Alliance Chieftain)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,008,829,267 cr |
Credits spent on ships | 2,017,842,242 cr |
Credits spent on outfitting | 3,284,971,871 cr |
Credits spent on repairs | 6,785,499 cr |
Credits spent on fuel | 338,665 cr |
Credits spent on munitions | 2,099,080 cr |
Insurance claims | 27 |
Total claim costs | 67,660,199 cr |
Combat |
|
Bounties claimed | 1,532 |
Profit from bounties | 78,581,450 cr |
Combat bonds | 554 |
Profit from combat bonds | 21,503,556 cr |
Assassinations | 28 |
Profit from assassinations | 11,846,806 cr |
Highest single reward | 310,925 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 188 |
Lifetime fines value | 137,567 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 65,940 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 14,275,237 cr |
Commodities smuggled | 113 |
Average profit | 793,069 cr |
Highest single transaction | 9,953,640 cr |
Trading |
|
Market network | 89 |
Trading profit | 761,505,037 cr |
Commodities traded | 27,996 |
Average profit | 1,800,248 cr |
Highest single transaction | 350,143,317 cr |
Mining |
|
Profits from mining | 698,420,642 cr |
Minerals refined | 3,924 |
Materials collected | 15,328 |
Exploration |
|
Systems visited | 22,801 |
Profits from exploration | 2,580,295,032 cr |
Level 2 detailed scans | 21,090 |
Level 3 detailed scans | 36,184 |
Highest payout | 17,951,662 cr |
Total hyperspace distance | 914,084 ly |
Total hyperspace jumps | 25,209 |
Max distance from start | 35,095.32 ly |
Max distance from Sol | 35,098.71 ly |
Max distance from Colonia | 36,873.46 ly |
Approximate time played | 11W 2D 1H 28M |
Passengers |
|
Total bulk passengers delivered | 1,277 |
Total VIPs delivered | 410 |
Total delivered | 1,687 |
Total ejected | 116 |
Search and Rescue |
|
Total items rescued | 140 |
Total profit | 1,701,509 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,577 |
Grade 1 upgrades generated | 506 |
Grade 2 upgrades generated | 351 |
Grade 3 upgrades generated | 403 |
Grade 4 upgrades generated | 173 |
Grade 5 upgrades generated | 144 |
Crew |
|
Crew credits earned | 102,840,505 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 44M 59S |
Time in gunner role | 4H 59M 19S |
Time in fighter con role | 1H 12M 35S |
Total credits accrued | 1,194,189 cr |