CMDR skiirt profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,953,932,449 cr |
Credits spent on ships | 1,939,485,300 cr |
Credits spent on outfitting | 6,033,312,713 cr |
Credits spent on repairs | 80,439,910 cr |
Credits spent on fuel | 2,061,531 cr |
Credits spent on munitions | 3,933,012 cr |
Insurance claims | 138 |
Total claim costs | 553,045,866 cr |
Combat |
|
Bounties claimed | 11,235 |
Profit from bounties | 586,083,606 cr |
Combat bonds | 1,995 |
Profit from combat bonds | 56,130,692 cr |
Assassinations | 18 |
Profit from assassinations | 7,015,844 cr |
Highest single reward | 1,803,274 cr |
Skimmers killed | 870 |
Crime |
|
Fines issued | 606 |
Lifetime fines value | 5,803,898 cr |
Bounties received/earned | 1,048 |
Lifetime bounty value | 792,118 cr |
Highest bounty issued | 14,775 cr |
Smuggling |
|
Black market network | 65 |
Black market profit | 5,085,779 cr |
Commodities smuggled | 1,884 |
Average profit | 29,229 cr |
Highest single transaction | 586,356 cr |
Trading |
|
Market network | 442 |
Trading profit | 571,282,422 cr |
Commodities traded | 416,366 |
Average profit | 229,523 cr |
Highest single transaction | 52,311,200 cr |
Mining |
|
Profits from mining | 11,125,827,961 cr |
Minerals refined | 5,000 |
Materials collected | 29,110 |
Exploration |
|
Systems visited | 31,199 |
Profits from exploration | 3,010,635,477 cr |
Level 2 detailed scans | 36,790 |
Level 3 detailed scans | 166,983 |
Highest payout | 13,962,264 cr |
Total hyperspace distance | 1,772,949 ly |
Total hyperspace jumps | 45,170 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 44W 3D 11H 8M |
Passengers |
|
Total bulk passengers delivered | 2,524 |
Total VIPs delivered | 3,765 |
Total delivered | 6,289 |
Total ejected | 326 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 742,700 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,188 |
Grade 1 upgrades generated | 658 |
Grade 2 upgrades generated | 229 |
Grade 3 upgrades generated | 425 |
Grade 4 upgrades generated | 366 |
Grade 5 upgrades generated | 510 |
Crew |
|
Crew credits earned | 839,305,066 cr |
Crew hired | 31 |
Crew fired | 26 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 6S |