CMDR Lord Erzengel profile
(Mandalay)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24,597,731,521 cr |
Credits spent on ships | 1,923,601,724 cr |
Credits spent on outfitting | 5,056,589,716 cr |
Credits spent on repairs | 36,084,497 cr |
Credits spent on fuel | 1,228,219 cr |
Credits spent on munitions | 3,788,147 cr |
Insurance claims | 42 |
Total claim costs | 278,721,147 cr |
Combat |
|
Bounties claimed | 4,009 |
Profit from bounties | 671,901,782 cr |
Combat bonds | 3,027 |
Profit from combat bonds | 1,170,281,736 cr |
Assassinations | 85 |
Profit from assassinations | 103,533,494 cr |
Highest single reward | 1,897,393 cr |
Skimmers killed | 144 |
Crime |
|
Fines issued | 1,229 |
Lifetime fines value | 2,472,796 cr |
Bounties received/earned | 117 |
Lifetime bounty value | 1,033,250 cr |
Highest bounty issued | 460,700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,571,739 cr |
Commodities smuggled | 1,138 |
Average profit | 82,723 cr |
Highest single transaction | 657,194 cr |
Trading |
|
Market network | 272 |
Trading profit | 4,207,067,809 cr |
Commodities traded | 216,425 |
Average profit | 2,987,974 cr |
Highest single transaction | 203,181,912 cr |
Mining |
|
Profits from mining | 2,297,284,247 cr |
Minerals refined | 18,997 |
Materials collected | 98,468 |
Exploration |
|
Systems visited | 7,143 |
Profits from exploration | 1,091,674,171 cr |
Level 2 detailed scans | 37,229 |
Level 3 detailed scans | 37,228 |
Highest payout | 13,365,738 cr |
Total hyperspace distance | 571,059 ly |
Total hyperspace jumps | 13,396 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 18W 4D 18H 49M |
Passengers |
|
Total bulk passengers delivered | 6,318 |
Total VIPs delivered | 31,322 |
Total delivered | 37,640 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 99 |
Total profit | 2,083,517 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 7,604 |
Grade 1 upgrades generated | 972 |
Grade 2 upgrades generated | 1,235 |
Grade 3 upgrades generated | 1,916 |
Grade 4 upgrades generated | 1,980 |
Grade 5 upgrades generated | 1,501 |
Crew |
|
Crew credits earned | 677,370,485 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 14M 40S |
Time in gunner role | 1M 31S |
Time in fighter con role | 44M 11S |
Total credits accrued | 501,622 cr |