CMDR Hunter_TTC profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,978,469,794 cr |
Credits spent on ships | 3,146,922,789 cr |
Credits spent on outfitting | 8,206,420,547 cr |
Credits spent on repairs | 54,479,609 cr |
Credits spent on fuel | 531,071 cr |
Credits spent on munitions | 8,054,982 cr |
Insurance claims | 88 |
Total claim costs | 780,717,648 cr |
Combat |
|
Bounties claimed | 4,277 |
Profit from bounties | 1,145,990,472 cr |
Combat bonds | 2,685 |
Profit from combat bonds | 4,485,295,969 cr |
Assassinations | 6 |
Profit from assassinations | 328,869 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 441 |
Lifetime fines value | 21,132,377 cr |
Bounties received/earned | 99 |
Lifetime bounty value | 91,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 24,546 cr |
Commodities smuggled | 5 |
Average profit | 4,909 cr |
Highest single transaction | 8,633 cr |
Trading |
|
Market network | 92 |
Trading profit | 1,179,735,620 cr |
Commodities traded | 151,997 |
Average profit | 2,205,113 cr |
Highest single transaction | 87,505,500 cr |
Mining |
|
Profits from mining | 4,384,863,463 cr |
Minerals refined | 0 |
Materials collected | 17,390 |
Exploration |
|
Systems visited | 11,012 |
Profits from exploration | 2,536,547,287 cr |
Level 2 detailed scans | 83,109 |
Level 3 detailed scans | 83,109 |
Highest payout | 17,887,327 cr |
Total hyperspace distance | 539,268 ly |
Total hyperspace jumps | 14,225 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 38W 5H 11M |
Passengers |
|
Total bulk passengers delivered | 5,430 |
Total VIPs delivered | 1,585 |
Total delivered | 7,015 |
Total ejected | 76 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5,059 |
Grade 1 upgrades generated | 1,052 |
Grade 2 upgrades generated | 1,198 |
Grade 3 upgrades generated | 1,129 |
Grade 4 upgrades generated | 886 |
Grade 5 upgrades generated | 794 |
Crew |
|
Crew credits earned | 1,581,904,767 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 11H 13M 27S |
Time in gunner role | 1H 40M 54S |
Total credits accrued | 19,601 cr |