CMDR Erratic Spawn profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 30 103 718 629 cr |
Credits spent on ships | 1 145 312 372 cr |
Credits spent on outfitting | 2 917 023 180 cr |
Credits spent on repairs | 37 864 340 cr |
Credits spent on fuel | 1 405 923 cr |
Credits spent on munitions | 6 891 818 cr |
Insurance claims | 65 |
Total claim costs | 427 080 381 cr |
Combat |
|
Bounties claimed | 3 679 |
Profit from bounties | 442 747 779 cr |
Combat bonds | 5 209 |
Profit from combat bonds | 3 347 910 953 cr |
Assassinations | 26 |
Profit from assassinations | 19 535 893 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 256 432 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 24 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 26 600 cr |
Commodities smuggled | 10 |
Average profit | 5 320 cr |
Highest single transaction | 6 260 cr |
Trading |
|
Market network | 134 |
Trading profit | 5 826 989 179 cr |
Commodities traded | 408 542 |
Average profit | 5 701 555 cr |
Highest single transaction | 244 819 848 cr |
Mining |
|
Profits from mining | 453 826 215 cr |
Minerals refined | 2 374 |
Materials collected | 19 995 |
Exploration |
|
Systems visited | 17 803 |
Profits from exploration | 12 995 277 130 cr |
Level 2 detailed scans | 209 148 |
Level 3 detailed scans | 209 148 |
Highest payout | 37 723 536 cr |
Total hyperspace distance | 1 040 732 ly |
Total hyperspace jumps | 23 653 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 285,52 ly |
Approximate time played | 20W 5D 22H 22M |
Passengers |
|
Total bulk passengers delivered | 24 054 |
Total VIPs delivered | 51 |
Total delivered | 24 105 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 645 |
Grade 1 upgrades generated | 302 |
Grade 2 upgrades generated | 357 |
Grade 3 upgrades generated | 495 |
Grade 4 upgrades generated | 568 |
Grade 5 upgrades generated | 923 |
Crew |
|
Crew credits earned | 47 532 275 cr |
Crew hired | 2 |
Crew fired | 2 |