CMDR Erratic Spawn profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 30,103,718,629 cr |
Credits spent on ships | 1,145,312,372 cr |
Credits spent on outfitting | 2,917,023,180 cr |
Credits spent on repairs | 37,864,340 cr |
Credits spent on fuel | 1,405,923 cr |
Credits spent on munitions | 6,891,818 cr |
Insurance claims | 65 |
Total claim costs | 427,080,381 cr |
Combat |
|
Bounties claimed | 3,679 |
Profit from bounties | 442,747,779 cr |
Combat bonds | 5,209 |
Profit from combat bonds | 3,347,910,953 cr |
Assassinations | 26 |
Profit from assassinations | 19,535,893 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 256,432 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 24,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 26,600 cr |
Commodities smuggled | 10 |
Average profit | 5,320 cr |
Highest single transaction | 6,260 cr |
Trading |
|
Market network | 134 |
Trading profit | 5,826,989,179 cr |
Commodities traded | 408,542 |
Average profit | 5,701,555 cr |
Highest single transaction | 244,819,848 cr |
Mining |
|
Profits from mining | 453,826,215 cr |
Minerals refined | 2,374 |
Materials collected | 19,995 |
Exploration |
|
Systems visited | 17,803 |
Profits from exploration | 12,995,277,130 cr |
Level 2 detailed scans | 209,148 |
Level 3 detailed scans | 209,148 |
Highest payout | 37,723,536 cr |
Total hyperspace distance | 1,040,732 ly |
Total hyperspace jumps | 23,653 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,285.52 ly |
Approximate time played | 20W 5D 22H 22M |
Passengers |
|
Total bulk passengers delivered | 24,054 |
Total VIPs delivered | 51 |
Total delivered | 24,105 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,645 |
Grade 1 upgrades generated | 302 |
Grade 2 upgrades generated | 357 |
Grade 3 upgrades generated | 495 |
Grade 4 upgrades generated | 568 |
Grade 5 upgrades generated | 923 |
Crew |
|
Crew credits earned | 47,532,275 cr |
Crew hired | 2 |
Crew fired | 2 |