CMDR Shayan al Nasarwa profile
(Python Mk II)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 56 901 675 914 cr |
Credits spent on ships | 4 177 358 394 cr |
Credits spent on outfitting | 11 208 632 023 cr |
Credits spent on repairs | 306 838 919 cr |
Credits spent on fuel | 2 679 935 cr |
Credits spent on munitions | 41 105 496 cr |
Insurance claims | 237 |
Total claim costs | 1 716 329 591 cr |
Combat |
|
Bounties claimed | 14 266 |
Profit from bounties | 3 805 457 384 cr |
Combat bonds | 18 734 |
Profit from combat bonds | 95 918 267 936 cr |
Assassinations | 68 |
Profit from assassinations | 37 624 359 cr |
Highest single reward | 2 503 710 cr |
Skimmers killed | 556 |
Crime |
|
Fines issued | 1 593 |
Lifetime fines value | 9 117 573 cr |
Bounties received/earned | 378 |
Lifetime bounty value | 532 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 95 435 cr |
Commodities smuggled | 10 |
Average profit | 15 906 cr |
Highest single transaction | 88 405 cr |
Trading |
|
Market network | 206 |
Trading profit | 19 612 224 298 cr |
Commodities traded | 362 084 |
Average profit | 8 818 446 cr |
Highest single transaction | 303 740 841 cr |
Mining |
|
Profits from mining | 16 933 675 788 cr |
Minerals refined | 52 617 |
Materials collected | 50 287 |
Exploration |
|
Systems visited | 7 980 |
Profits from exploration | 942 228 929 cr |
Level 2 detailed scans | 42 048 |
Level 3 detailed scans | 42 048 |
Highest payout | 14 955 579 cr |
Total hyperspace distance | 689 262 ly |
Total hyperspace jumps | 20 707 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 26W 3D 21H 39M |
Passengers |
|
Total bulk passengers delivered | 12 804 |
Total VIPs delivered | 1 211 |
Total delivered | 14 015 |
Total ejected | 54 |
Search and Rescue |
|
Total items rescued | 14 248 |
Total profit | 2 113 124 415 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 981 |
Grade 1 upgrades generated | 717 |
Grade 2 upgrades generated | 886 |
Grade 3 upgrades generated | 1 229 |
Grade 4 upgrades generated | 1 553 |
Grade 5 upgrades generated | 2 596 |
Crew |
|
Crew credits earned | 3 639 510 722 cr |
Crew hired | 12 |
Crew fired | 12 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 4H 36M 28S |
Time in gunner role | 10M 10S |
Time in fighter con role | 4M 14S |