CMDR Shayan al Nasarwa profile
(Imperial Courier)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 57,023,396,985 cr |
Credits spent on ships | 4,177,358,394 cr |
Credits spent on outfitting | 11,208,632,023 cr |
Credits spent on repairs | 305,622,494 cr |
Credits spent on fuel | 2,669,291 cr |
Credits spent on munitions | 40,018,705 cr |
Insurance claims | 227 |
Total claim costs | 1,630,152,773 cr |
Combat |
|
Bounties claimed | 14,266 |
Profit from bounties | 3,805,457,384 cr |
Combat bonds | 18,393 |
Profit from combat bonds | 90,568,006,655 cr |
Assassinations | 68 |
Profit from assassinations | 37,624,359 cr |
Highest single reward | 2,503,710 cr |
Skimmers killed | 547 |
Crime |
|
Fines issued | 1,593 |
Lifetime fines value | 9,117,573 cr |
Bounties received/earned | 378 |
Lifetime bounty value | 532,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 95,435 cr |
Commodities smuggled | 10 |
Average profit | 15,906 cr |
Highest single transaction | 88,405 cr |
Trading |
|
Market network | 206 |
Trading profit | 19,612,224,298 cr |
Commodities traded | 361,760 |
Average profit | 8,886,373 cr |
Highest single transaction | 303,740,841 cr |
Mining |
|
Profits from mining | 16,933,675,788 cr |
Minerals refined | 52,617 |
Materials collected | 50,287 |
Exploration |
|
Systems visited | 7,959 |
Profits from exploration | 941,698,264 cr |
Level 2 detailed scans | 41,994 |
Level 3 detailed scans | 41,994 |
Highest payout | 14,955,579 cr |
Total hyperspace distance | 687,828 ly |
Total hyperspace jumps | 20,599 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 26W 2D 10H 10M |
Passengers |
|
Total bulk passengers delivered | 12,804 |
Total VIPs delivered | 1,211 |
Total delivered | 14,015 |
Total ejected | 54 |
Search and Rescue |
|
Total items rescued | 14,248 |
Total profit | 2,113,124,415 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6,970 |
Grade 1 upgrades generated | 716 |
Grade 2 upgrades generated | 885 |
Grade 3 upgrades generated | 1,227 |
Grade 4 upgrades generated | 1,546 |
Grade 5 upgrades generated | 2,596 |
Crew |
|
Crew credits earned | 3,639,510,722 cr |
Crew hired | 12 |
Crew fired | 12 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 4H 36M 28S |
Time in gunner role | 10M 10S |
Time in fighter con role | 4M 14S |