Asura [#12274907287851]

V8H-L7T [#3701859840]
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类型:
Fleet Carrier
目的地距离:
0 光秒

拥护:
独立
政府:
Fleet Carrier
经济:
Fleet Carrier

设施:
商品
船厂
配装
Black Market, Contacts, Crew Lounge, Pioneer Supplies, Refuel, Repair, Restock, Universal Cartographics, Vista Genomics

禁止:
最后更新: 24/11/2 下午5:38

Core Internal

Environment Control Integrity Mass Power Price
1E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 32 1.3 吨 0.32 兆瓦 520 cr
1D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 36 0.5 吨 0.36 兆瓦 1,290 cr
1C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 40 1.3 吨 0.4 兆瓦 3,230 cr
2E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 41 2.5 吨 0.37 兆瓦 1,450 cr
2D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 46 1 吨 0.41 兆瓦 3,620 cr
2C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 2.5 吨 0.46 兆瓦 9,050 cr
3E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 5 吨 0.42 兆瓦 4,050 cr
3D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 58 2 吨 0.48 兆瓦 10,130 cr
3C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 5 吨 0.53 兆瓦 25,330 cr
4E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 10 吨 0.5 兆瓦 11,350 cr
4D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 72 4 吨 0.56 兆瓦 28,370 cr
4C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 80 10 吨 0.62 兆瓦 70,930 cr
5E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 77 20 吨 0.57 兆瓦 31,780 cr
5D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 86 8 吨 0.64 兆瓦 79,440 cr
5C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 20 吨 0.71 兆瓦 198,610 cr
Sensor Suite Integrity Mass Power Price
1E Sensors Standard suite providing basic detection, identification and targeting capabilities. 36 1.3 吨 0.16 兆瓦 520 cr
1D Sensors Standard suite providing basic detection, identification and targeting capabilities. 32 0.5 吨 0.18 兆瓦 1,290 cr
2E Sensors Standard suite providing basic detection, identification and targeting capabilities. 46 2.5 吨 0.18 兆瓦 1,450 cr
2D Sensors Standard suite providing basic detection, identification and targeting capabilities. 41 1 吨 0.21 兆瓦 3,620 cr
3E Sensors Standard suite providing basic detection, identification and targeting capabilities. 58 5 吨 0.22 兆瓦 4,050 cr
3D Sensors Standard suite providing basic detection, identification and targeting capabilities. 51 2 吨 0.25 兆瓦 10,130 cr
4E Sensors Standard suite providing basic detection, identification and targeting capabilities. 72 10 吨 0.27 兆瓦 11,350 cr
4D Sensors Standard suite providing basic detection, identification and targeting capabilities. 64 4 吨 0.31 兆瓦 28,370 cr
5E Sensors Standard suite providing basic detection, identification and targeting capabilities. 86 20 吨 0.33 兆瓦 31,780 cr
5D Sensors Standard suite providing basic detection, identification and targeting capabilities. 77 8 吨 0.37 兆瓦 79,440 cr
6E Sensors Standard suite providing basic detection, identification and targeting capabilities. 102 40 吨 0.4 兆瓦 88,980 cr
7E Sensors Standard suite providing basic detection, identification and targeting capabilities. 118 80 吨 0.47 兆瓦 249,140 cr
8E Sensors Standard suite providing basic detection, identification and targeting capabilities. 135 160 吨 0.55 兆瓦 697,580 cr

Optional Internal

Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 吨 0.25 兆瓦 575,660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 吨 0.35 兆瓦 1,869,350 cr
Hull Reinforcements Integrity Mass Power Price
1E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 2 吨 0 兆瓦 5,000 cr
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 吨 0 兆瓦 15,000 cr
2E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 吨 0 兆瓦 12,000 cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 吨 0 兆瓦 36,000 cr
3E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 吨 0 兆瓦 28,000 cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 吨 0 兆瓦 84,000 cr
4E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 吨 0 兆瓦 65,000 cr
5E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 32 吨 0 兆瓦 150,000 cr
Module Reinforcements Integrity Mass Power Price
1E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 2 吨 0 兆瓦 5,000 cr
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 吨 0 兆瓦 15,000 cr
2E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 4 吨 0 兆瓦 12,000 cr
2D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 2 吨 0 兆瓦 36,000 cr
3E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 8 吨 0 兆瓦 28,000 cr
3D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 4 吨 0 兆瓦 84,000 cr
4E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 16 吨 0 兆瓦 65,000 cr
4D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 8 吨 0 兆瓦 195,000 cr
5E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 32 吨 0 兆瓦 150,000 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 吨 0.25 兆瓦 18,000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 吨 0.75 兆瓦 21,600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 吨 0.4 兆瓦 72,000 cr
Shield Cell Banks Integrity Mass Power Price
1E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 1.3 吨 0.41 兆瓦 517 cr
1D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 24 0.5 吨 0.55 兆瓦 1,293 cr
2E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 41 2.5 吨 0.5 兆瓦 1,448 cr
2D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 31 1 吨 0.67 兆瓦 3,619 cr
3E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 5 吨 0.61 兆瓦 4,053 cr
3D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 2 吨 0.82 兆瓦 10,133 cr
4E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 10 吨 0.74 兆瓦 11,349 cr
4D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 4 吨 0.98 兆瓦 28,373 cr
5E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 20 吨 0.9 兆瓦 31,778 cr
5D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 58 8 吨 1.2 兆瓦 79,444 cr
6E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 40 吨 1.06 兆瓦 88,987 cr
6D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 68 16 吨 1.42 兆瓦 222,444 cr
7E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 105 80 吨 1.24 兆瓦 249,137 cr
7D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 79 32 吨 1.66 兆瓦 622,843 cr
8E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 120 160 吨 1.44 兆瓦 697,584 cr
8D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 64 吨 1.92 兆瓦 1,743,961 cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 吨 0 兆瓦 250,000 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1.3 吨 0.2 兆瓦 8,500 cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1.3 吨 0.2 兆瓦 12,500 cr
Xeno Scanner Integrity Mass Power Price
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1.3 吨 0.2 兆瓦 365,698 cr
Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1.3 吨 0.2 兆瓦 ??
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 吨 0.2 兆瓦 3,500 cr
Point Defence Integrity Mass Power Price
0I Point Defence Missile defence. Automatically tracks and fires upon missiles and torpedoes in range when powered. 30 0.5 吨 0.2 兆瓦 18,550 cr
Shield Boosters Integrity Mass Power Price
0E Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 25 0.5 吨 0.2 兆瓦 10,000 cr
0D Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 35 1 吨 0.5 兆瓦 23,000 cr
0C Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 40 2 吨 0.7 兆瓦 53,000 cr
Pulse Wave Analyser Integrity Mass Power Price
0E Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1.3 吨 0.2 兆瓦 ??
0D Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1.3 吨 0.4 兆瓦 ??
0C Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1.3 吨 0.8 兆瓦 ??

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1F Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 40 2 吨 0.57 兆瓦 500,000 cr
1E Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 40 2 吨 0.62 兆瓦 37,430 cr
1E Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 40 2 吨 0.6 兆瓦 74,650 cr
2E Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 51 4 吨 0.93 兆瓦 2,099,900 cr
2D Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 51 4 吨 1.01 兆瓦 299,520 cr
2D Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 51 4 吨 1 兆瓦 500,600 cr
Burst Lasers Integrity Mass Power Price
1G Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 吨 0.64 兆瓦 8,600 cr
1G Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 吨 0.6 兆瓦 52,800 cr
1F Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 2 吨 0.65 兆瓦 4,400 cr
2F Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 4 吨 1.04 兆瓦 48,500 cr
2E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 4 吨 1.05 兆瓦 23,000 cr
3D Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 64 8 吨 1.66 兆瓦 140,400 cr
Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 吨 0.46 兆瓦 ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 吨 0.46 兆瓦 ??
2B AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 4 吨 1.2 兆瓦 540,900 cr
2B AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 吨 1.2 兆瓦 2,022,700 cr
Mines Integrity Mass Power Price
1I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 40 2 吨 0.4 兆瓦 24,260 cr
1I Shock Mine Launcher (Fixed) Launches mines that are designed to physically shock and push on a ship more than damage it outright. 40 2 吨 0.4 兆瓦 36,400 cr
2I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 51 4 吨 0.4 兆瓦 294,080 cr
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 吨 0.5 兆瓦 6,800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 吨 0.5 兆瓦 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 吨 0.34 兆瓦 ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 吨 0.47 兆瓦 ??
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 吨 0.42 兆瓦 ??
1B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 4 吨 0.53 兆瓦 ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 吨 0.75 兆瓦 22,580 cr
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 吨 0.6 兆瓦 72,600 cr
1B Missile Rack (Dumbfire, Fixed) Missile battery capable of launching dumbfire missiles. 40 2 吨 0.4 兆瓦 32,180 cr
2B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 51 4 吨 1.2 兆瓦 512,400 cr
2B Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire missiles. 51 4 吨 1.2 兆瓦 240,400 cr
Plasma Accelerators Integrity Mass Power Price
2C Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 51 4 吨 1.43 兆瓦 834,200 cr
3B Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 64 8 吨 1.97 兆瓦 3,051,200 cr
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 吨 0.39 兆瓦 6,600 cr
1G Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 吨 0.38 兆瓦 26,000 cr
1F Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 40 2 吨 0.39 兆瓦 2,200 cr
2F Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 51 4 吨 0.6 兆瓦 35,400 cr
2E Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 51 4 吨 0.6 兆瓦 17,600 cr
3D Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 64 8 吨 0.9 兆瓦 70,400 cr
Torpedoes Integrity Mass Power Price
1I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 40 2 吨 0.4 兆瓦 11,200 cr
2I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 51 4 吨 0.4 兆瓦 44,800 cr