CMDR PanTast profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 242 447 123 cr |
Credits spent on ships | 4 295 372 136 cr |
Credits spent on outfitting | 15 684 271 022 cr |
Credits spent on repairs | 35 769 214 cr |
Credits spent on fuel | 1 168 369 cr |
Credits spent on munitions | 4 086 657 cr |
Insurance claims | 11 |
Total claim costs | 21 021 979 cr |
Combat |
|
Bounties claimed | 12 876 |
Profit from bounties | 664 162 704 cr |
Combat bonds | 107 |
Profit from combat bonds | 26 970 100 cr |
Assassinations | 1 |
Profit from assassinations | 1 994 888 cr |
Highest single reward | 316 525 cr |
Skimmers killed | 814 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 1 632 754 cr |
Bounties received/earned | 356 |
Lifetime bounty value | 176 220 cr |
Highest bounty issued | 9 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 699 780 cr |
Commodities smuggled | 279 |
Average profit | 19 994 cr |
Highest single transaction | 129 815 cr |
Trading |
|
Market network | 251 |
Trading profit | 2 408 076 012 cr |
Commodities traded | 226 666 |
Average profit | 1 133 746 cr |
Highest single transaction | 498 047 266 cr |
Mining |
|
Profits from mining | 1 324 073 685 cr |
Minerals refined | 3 246 |
Materials collected | 48 685 |
Exploration |
|
Systems visited | 32 499 |
Profits from exploration | 3 595 910 290 cr |
Level 2 detailed scans | 36 395 |
Level 3 detailed scans | 118 490 |
Highest payout | 31 833 783 cr |
Total hyperspace distance | 2 095 134 ly |
Total hyperspace jumps | 52 347 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 558,50 ly |
Approximate time played | 24W 4D 7H 35M |
Passengers |
|
Total bulk passengers delivered | 30 603 |
Total VIPs delivered | 3 927 |
Total delivered | 34 530 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 525 293 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7 339 |
Grade 1 upgrades generated | 1 174 |
Grade 2 upgrades generated | 783 |
Grade 3 upgrades generated | 1 370 |
Grade 4 upgrades generated | 1 374 |
Grade 5 upgrades generated | 2 638 |
Crew |
|
Crew credits earned | 1 436 894 005 cr |
Crew hired | 73 |
Crew fired | 71 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 19M 2S |